[MAP] Enlisted Zombies: Nacht Der Untoten - Disscussion, Bug Reports, and Patch Notes!


Enlisted Zombies: Nacht Der Untoten is now live. Please feel free to share or comment on it and give it a go when you have got the time!
MOD LINK: https://sandbox.enlisted.net/post/unUepbIf6Uya1QXA/
Co-developed by @WeBe (Map Builder) & @Gamer_Victorch (Coder)

Special thanks to @ErikaKalkbrenner for making the player profile, and @Bigote0070 for the dedicated sound mod.
Also, many thanks to @Bazsi37, @Devenddar, and @Mopuit for providing parts of the code.

( Designed for 4 - 6 Players )
Features include:

  • Survive to Round 50
  • Buyable doors
  • Animated Wall-buys
  • Unique Background Music System
  • Pack-a-Punch Weapons and Wonder Weapons from Mystery Box
  • Boss battles
  • Instant Health Regeneration
  • Cool little details you can find in the gameplay aspect

After more six months of development, we really hope you enjoy this mod!
Watch @WeBe’s video for preview here:

13 Likes

Screenshots:
Respawn Screen:


Spawn:

Mystery box room:

Mystery Box:

Top Room, East Half:



5 Likes

Super awesome mod - had the privilege of playing it with others already. Great stuff, and really shows what is capable with the Enlisted mission editor! :exploding_head:

4 Likes

Not to be annoying or anything, but it is not easy to make such mods due to limitations of no custom content support (which i can understand the consequence of allowing it, but I still hope we can have it some day)

It was taking so much time just to understand DaScripts and BLKs - at least for me - and then use what they allow us to modify to, well, make the map mechanics.

I hope the more people can see how powerful and how good the mod editor can be and will let it have a brighter future, going forward

5 Likes

Nacht der Untoten - Version 1.0.1 is out!

> Major Changes <

  • Updated to a newer version of player profile made by @ErikaKalkbrenner, which includes updated decorations (patches on shoulders) on playable characters!
  • Added icons to the weapon names in the kill-feed, according to the type of the weapon!
    image

> Balancing <

  • Changed Sawed-off Shotgun to now be in Tertiary weapon slot (pistol slot), as requested by players
  • Added a line of code that makes Flammenwerfer 43 dropped by flame trooper zombies disappear immediately, so it cannot be exploited by players
  • Reduced the amount of heat gained per shot when shooting the Ray Gun Mk.9

  • Reduced the amount of damage per hit by katana of the Uber-samurai zombies
  • Changed the maximum amount of magazines for some guns, in order to balance out the game
  • Changed the time for ammo crate drops to disappear from 30 seconds to 60 seconds
  • Changed the time for bonus points drops to disappear from 45 seconds to 75 seconds

> Bug fixes <

  • Fixed a bug where it costs points to resupply ammo for M1 Flamethrower
  • Fixed a logic error where the M1 Flamethrower is instead replaced by the M2 Flamethrower
  • Fixed a logic error where it was possible to team-kill other players with the M1 Flamethrower

  • Fixed a typo due to which the mystery box could sometimes give you nothing when purchased
  • Fixed a bug logic error which caused PPSh-41 (B), Browning M1919A6 (B), and M1928A1 Thompson 50 (B) to not have magazines preloaded when obtained from the mystery box

Thank you for playing our map. Please continue provide feedback and this map will be made better day by day!
Click here to head to sandbox page for mod download!

2 Likes