can we get a Halftrack spawn point? so instead of just adding halftracks to the bad designed “progression” line (not a tree) we could instead get a spawn point that infantry squads can spawn on
my idea for this would be
jeep spawns for squads that have 4 or less members
truck spawns
halftrack spawns
these would be separate from tank spawns and would be available to every one at any rank
this way people could make battle over a larger area in the editor
but a small change to jeeps and trucks would be needed as jeeps and trucks are appallingly slow and both need a damage model rework
I think I misunderstood what you mean at first. What you describe should be the respawn point that is bound to the movable unit. Yup, The current editor does not have configurition this function.
But I think it can be implementable by the lower code behind the editor.
In the debugging of the lonefighter mode, I saw the respawn point following the movement of the soldier.
if it could be done then it would be done but since it cant be done it is not done or maybe just an over sight of ideas, hence why the feed back page is here
we do need the ability to create, or have spawnpoints that comes with trucks or halftracks.
it could just work the ability to attach stuff to other stuff.
that way we could create weaponized opel blitzes, put more cover, or make estetic vehicles and such. or even create new type of train modes and transform it into a convoy.
Further experimentation, if i swap the order of the vehicle and the spawn point , the spawn point icon seems to be updated, but the spawn point cannot spawn soldiers anymore.
I think it all has to do with the active and team fields, I can’t lock them on the vehicle, when I get off the car active will become false and team will become -1.
The issue with the map picker location not refreshing seems to still exist