idk how persistent would even work in enlisted. usually persistent servers are made for game that have short rounds (like cs/cod/valorant), DM or have non win condition gameplay (rust, dayz etc.).
I absolutely love immersive details like this. Outstanding work, Darkflow! This really helps make the in-game world feel alive.
Would love to see explosions, vehicle collisions, cannon fire, and aircraft prop wash realistically affecting all terrain types and environmental assets, too.
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The biggest newsflash is wind in japan???
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Thanks for the update, Keofox! I’m very pleased.
Players: FOR THE LOVE OF GOD PLEASE REBUILD NAV MESHES
Developer: haha wind go brrr
1 Like