He asked for stats not end game battle screenshot wo can be facked (as stats) in this day
killing bomber because they have 5 soldier inside and they count in the personal kill tab (plus they give to much score)
spamming wire on the cap alongside ammobox is a fast way for farm engi assist
score is to easy to rise killing veichle
use medic can raise assist more fast than a tank
all kill near a capzone/bomb count as zone kill
you can rise eternally you zone cap score in confrontation or conquest
veichle kill can be raised with bomber
I dont dislike this, but today everyone can post an endgame screenshot after killing 7 bomber and build 30 ammobox and call him good player telling some immaginary battle he thinked, i personally tried this approch and scored the 10k needed for the event chilling with an AA gun and building ammobox in meantine a new plane or bomber formation spawn
You have to agree no one can be trusted anymore if you dont play with him
AND because you need get things confirmed
Im only stating that stats and end-battle screen can be facked and dont show how a player really play
Well the videos are examples of my style of gameplay, and what I was doing… (not camping or spamming ammo boxes). And the three screenshots are a few of the scorecards from the battles shown in the videos.
Something to note, considering the state of Enlisted’s broken/non-existant matchmaking:
-Where it’s less common to find a balanced match, than it is to play a game where either your team does the stomping,or it’s your team that get’s whooped
-Matches where it’s an automatic loss at the beginning of the match, when the team composition is 8 human players and 2 A.I. controlled squads vs 3 human players and 7 A.I. squads
In the current state that this game has been, for awhile, statistics from any players win-ratio is hardly relevant to anything. Some players ONLY play on the populated factions, where statistically their average win-rate is much higher than the average win-rate of the opposing faction.
While other players spend a lot of their time playing less populated factions/campaigns, thus they experience more losses (on account of more frequently playing on teams that are dominately composed of A.I. controlled squads).
Everybody in the forum knows about the broken matchmaking. Therefore, all players win-ratio’s are inflated/deflated in accordance to the factions they play with (most frequently).
You can learn more about a player’s skill, simply by watching the style of their gameplay (through replays, youtube uploads, or short clips to this forum).