Making individual objects impenetrable to bullets

Is there a way to make specific objects impenetrable to bullets? Something like an impenetrable = 1 line I can add to each entity in the scene.blk file? Alternatively, is there any sort of invisible wall object that can be placed which will block bullets?

I have considered adding resized walls inside of the objects I want to make impenetrable, and that does work in some instances but it is not a great solution for non-rectangular objects. For example, I have a wall of sideways barrels stacked on top of each other I would like to be impenetrable, but you can clearly see the wall object through all the gaps in the barrels. If there was a way to make that wall invisible then that would work well enough for now.

Thanks!

There are two ways to do this.

1:

kép

Set hitpoints to -2

2: add +undestroyable_ri_extra postfix after game_rendinst

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Thank you for the response but I am looking for impenetrable not undestroyable. Undestroyable objects can still be shot through if their object wasn’t impenetrable to begin with. Like my barrel wall, for example, is set to undestroyable.