Each issue of our weekly series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.
LISTING POSSIBLE MAPS
With the campaign merge, the BR mechanic has become one of the most important elements of the game - not only does your effectiveness depend on how you set up your squads, but also the list of maps on which you can fight your battles.
The interface now displays information about what campaign maps are available for your current BR! Additionally, your BR is now also shown on the “Start” button.
This is one of the planned improvements that we recently told you about. It was added to the game thanks to your feedback!
WEAPON UPGRADE AND UNLOCK FIXES
First, for a bug that affected many players. We fixed a bug that caused the first weapon purchased immediately after researching it to be issued without attachments, be it a bayonet or a sight.
Additionally, the bug that made it impossible to upgrade the Thompson M21/28 (box magazine) and the Breda Mod .30 in the research trees of the USA and Germany has been fixed.
- Fixed a bug where mobile respawn points behind the squad selection list were inaccessible in certain cases.
- Fixed the nationality of the paratroopers’ transport planes in custom matches.
- Returned the “Yes” and “No” options to the quick command menu.
- Changed the Kbsp wz.38M’s weapon class from Rifle to Semi-auto rifle.
- Updated the DLSS version.
- Fixed the animation of drinking from a flask.
WE APPRECIATE YOUR FEEDBACK!
Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports.
So share, suggest, and report!
Yay…finally upgrade my bredas!
It took forever but we finally got the yes and no function back @SheepleRnutz wherever you are you’ll be proud
Now we’re just missing functioning windows or bipods or maybe stackable sandbags or knowing where the second objective will be or for all the objectives for the defenders
Be careful with what you’re doing you might give some people some strange idea in matches
Does this apply to rally’s and paras also?
Can you add semi auto stats to the Stats, please
NVM rest been answered
I had been wondering, while i have been playing USSR for 118 matches, and it occurred to me, that i have not fought on a USSR map?
I mean i am playing USSR and i don’t get to play on USSR maps really.
what happen to Moscow maps with Snow, which i thought i would be hate playing, but haven’t played one snow? they get merged to Stalingrad?, which was a separate campaign ?
Thank you This was really needed.
Moscow maps are for BR 1-3 queue.
You haven’t fixed the Horn StG squad’s uniform for the Ardennes campaign.
Also the Battle of the Bulge map isn’t on the list of possible maps.
I always want to ask a simple, consistent, single sentence.
“Do you have plans to release the dev this week?”
Dev-blog? Who knows
Dev server? No, why would they?
“First, for many bugs that affected many players. We fixed one bug”
All I know is that I have thousands of already disassembled bayonets, scopes, and launchers that have been appropriated and deleted by developers.
For some of those bayonet sights and launchers, they were also deliberately shoved back onto the gun. Zeroing out of my disassembly work.
Would be cool if you guys gave a bracket of Tunisia for III-V like you did with Normandy I-III. I miss that Campaign so much.
You rarely get it in I-III due to abundance of possible maps and the way matchmaking works, as US for example, it tends to drag you into Pacific because the game needs to match the Japanese players with someone.
If possible in the future you guys can give support to DSR.
Right now Nvidia DSR does nothing in Enlisted, even tho DSR should not be game related and work by default as it works in most games, somehow it does not work in Enlisted.
I Cannot wait for the further extension of the current battle pass.
It would be better to create a new topic about it so it doesn’t get drowned in the comment.