Make the grenade rifle explode normally

Rifle grenades often do no harm
It’s even more unacceptable that 2 guns with 6 shots all have no damage.
You can change the explosion radius to be as small as an impact grenade
Instead of having the player use a weapon that may not deal damage

in addition
The US military’s anti-tank grenade rifle level is too high
He can only be used in high-level fields
And his enemies are often the hard-to-penetrate tiger series

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All impact based explosives are broken
Impacts, rifle nades, HE, etc
That’s why I said “what? Are they gonna change the chances the impact nade works from 1/2 the time to 1/3 of the time?” When they announced the impact nerf

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The Anti-Personnel Rifle Grenades are bugged at the moment. Yes, the devs do know about it. However they also see that there are complaints of them being spammed so if they were to get fixed players will see it as a buff, which people aren’t going to like. I don’t know when they’ll get fixed. In my opinion it might be a while before it happens.

Also while I agree the M1 Garand with AT Rifle Grenades is difficult to use against Tiger tanks; there is a way to consistently kill them using them. The roof of the cat tanks are weak (which is why rockets from planes are so effective against them) and you can climb on top of them with the rifle ready and aim at ammo racks from above for easy kills. It will take a moment to figure it out but once mastered it is quite a valuable tactic in your toolbox. Also it will anger the enemy sometimes so have fun with that!

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You can do better with M9 bazooka than a niche rifle, at least the US is getting a semiautomatic rifle for AT

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The opinions of those people should be disregarded. Fixed gamed > spam complaints

I know their upper armor is weak
But that would be tantamount to a suicide attack
Anti-tank grenade damage will also kill the wielder
It’s not necessarily a pleasant experience

It is difficult for M8 rockets to penetrate Tiger armor
The other two models have the ability to penetrate

Honestly, I think there are a couple of simple changes that could be made to rifle grenades to really help with the spam issue that I think the devs should consider:

  • Much like flamethrowers, the player should need to sort of brace to use them. In the case of the rifle grenades, they should NOT be able to be hip fired, as it just leads to kamikaze type attacks.

  • Make them have an arming distance. So you can’t just shoot them 5m or at the ground and detonate. This way, players would need to use them at range rather than as a short range spam option.

    • Alternatively:
      Make rifles with the grenade launcher attachment have only one shot unless equipped with a grenade pouch. The grenade pouch would allow the extra shots to be carried. This would help to reduce the spam tactics significantly.

These methods sound like a good way to destroy a weapon.
Flamethrower threat capability is now lower than PPD34

As for safe distance?
The game’s judgment system is not that easy to use.

You can survive a piint blank M9 bazooka to the ammo rack on the top, I always do that with the M1 too, it works fine, the problem is make sure people doesn’t shoot you dead when you try to climb a big cat

If you take the M9, you can directly penetrate it from the side.
No need to fire from above

No matter what people may be doing that’s still technically unacceptable for Germans Otherwise the Paratrooper squad for the Germans may as well be a joke with the grenade launcher

Very helpless indeed
He went from being a really awesome weapon to a regular paratrooper weapon

While the Americans are wondrous with their paratroopers and the Soviets are just defying everything with their magic

in low-level fields
There’s nothing scarier than a paratrooper with a PPD

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