well, the idea is good in theory, but it gets worse the more you think about it.
first of all, it would imply adding soldiers to every single tanker squad.
or perhaps create a new template that generates soldiers at each spawn.
of which it would then have to take in account the br that is being used, the weapons of each soldier across said brs, otherwise, just piniata and free snacks alongside killing the actual tank.
you then have to rework behaviors of AI just to accomodate this new type of behavior.
matter of fact, on a technicality, bots do follow vehicles. problem is, they are dumb as hell since all they do, is try to get on top of it. and most of the time, you’ll be running them down. so, major ai behaviors changes are needed or just to create an entire behavior of it’s own.
other issue is, vehicles are for the most part faster than walking soldiers.
so, you’ll just end up reaching a destination and these ai are just 4 meters away from the spawn, but miles away from you. because ai can’t sprint ( that is, not at the same speed as players ).
the logical solution could be, stick them to the tanks.
but, you’d need to add additional sits for like… 90+ tanks over the base code.
and placing those it’s long and tiresome.
speaking for experience…
p.s. forgot to say, them mounting on vehicles requires a behavior of it’s own that AI are currently unable to do. like, even in mods you can’t force them to enter vehicles, hop out etc.
therefore, sitting targets. and then needing to tweak getting fired to dismount, etc.
so, TL;DR
good in theory, most likely not gonna happen because it requires too much work and they probably aren’t gonna do it in the first place.
and, personally, i’m dubbious of what it would do.
like, it doesn’t really tackle the issue.
if a gray zone camper camps, no AI in the world is gonna move them or make them “feel” safe unlike the spawn does.
of which, i would really love to get this feature. especially the behavior for AI to stick around tanks.
but cases of being used are very few. i’d probably be the very few that would use it for a more cinematic counter attack mounted by Ai.
stugs rolling with panzergrenadiers behind etc.
and that’s about it.
i could be wrong though. but… i wouldn’t get my hopes on that.
since most likely not even the behavior we’ll get.
now, i’m not saying it’s not worthed. or half of those points are " actually major issue ".
i’m just saying ,with how those issues stacks just to achieve midly satisfiyng results, might takes years. or might not get done at all because of how much it requires.
i’m not one to throw darts at the wind and be edgy and stuff.
but i’m honestly doubtful of them pulling this off.
maybe i’m just pessimistic. we’ll see.