You’re right
name is not important
So I’m going to call him a grenade launcher.
The explosion range does not mean that you can get the maximum benefit every time you use it.
If grenade launchers are really that useful, then I think I should see them killing enemies like crazy in more than 70% of games.
Judging from the results, it didn’t happen
Just like what was said above
Only suicide infantrymen become long-term victims
So it’s definitely not OP
Like I said above
The combination of a 12-round grenade launcher and a submachine gun is indeed too powerful
But a grenade launcher and a submachine gun with only 6 rounds are not that scary.
All right
He’s still kind of scary
Might as well do this
Cannot get double ammo when used by Guerrilla
And 3 ammunition will turn into smoke bombs
This can effectively solve the problem of excess firepower of the guerrillas.
And the smoke can provide the team with better cover.
If u tell me you regularly get ~50 kills per game with a regular rifle grenade ill be impressed. Cause I play RNM regularly and no rifle grenade comes close to its performance.
Again mathematics, 1.4x splash radious x 2-3x ammo = 3-4 times better weapon.
so
How many grenade launchers do you have in your squad?
I think it wouldn’t be very difficult for a whole squad of anti-tank grenade launchers to get 50 to 70 kills with 4 respawns.
Same
The same is true for massively equipped grenade launchers
I even suspect that you killed too few people.
If you have 4 grenade launchers in your team and each has 12 ammunition, that is 48 attack opportunities.
48X4 (number of rebirths)=192
You had 192 chances to attack but only killed 70?
Let’s cut the ammo in half
96 attack opportunities
You only killed 70?
This is a bit different from my idea of a grenade launcher master.
Sure, show me ur kill streak with grenade launchers where u kill 30-70 people REGULARLY. I have my proof. Im telling you theres a mathematical weapon 3x better than equivalent weapon, you dont care.
weapon its already balanced being br3, if you get uptiered its just another average GL, for br2 yes its op but it’s not the toxic nuke everyone remembers from years past. +1 to RMN-50 for partisans
I mean that if you get downtiered to a BR2 match you have a strong GL, if you get uptiered to BR4-5 match (or pure BR3) everyone can potentially have GLs
The legion summary and the individual summary of the infantry only represent how many people you killed with him in total, not how many people you killed each time you used him.
Your picture above only shows that you, an infantryman, was reborn 4 times and killed 25 people.
(6/12)X4=(24/48)
You want to say you only killed 25 people with 24 to 48 grenades?
I think this is not too difficult for most players
you know
All it takes is a little patience and luck
Wait for idiots and AI to pass by you and gather in the room until you find them.
Might as well do this
You provide a complete battle record in which more than 60% of the players on both sides are normal people
Allow me to see how the so-called grenade launcher master uses the terrifying OP weapon to slaughter enemies and snipe long-range targets
Instead of using opaque data to tell everyone that grenade launchers are terrible
They’re all grenade launchers.
so what?
How many times were you reborn?
What is the average swap ratio per soldier?
How many of the people you killed were normal people? AI? Idiots?
Unless you can prove it’s useful against large numbers of (normal people)
Otherwise, this is just looking at pictures to tell a story, isn’t it?
Of course I care how many people you kill with that handheld mortar you’re talking about
But the premise is that the evidence you present is for normal people.
Instead of a screenshot from a few months ago
I don’t even know if the largest proportion of yours is AI, idiots, or normal people.
so
You can’t provide detailed data at all?
Then I think the grenade launcher is indeed not OP or you are indeed not a grenade launcher master.
Because the proof you provide is always vague or even from a few months ago.
Logic and snail ain’t friends.
Do you forget it, Erika?
But yes, if something suddenly hits them there, then maybe they will decide to somehow correlate the description and the reality of the game. Lol, it took them about 4 years to replace 71 with 73 in the ppd34/38 mag code. Maybe they will add ability to use third barrel for drilling in this decade…