Make player ratings more incentively rewarding

Right now, there’s not much interesting stuff to continue after it exceeded beyond 240, reward for player ratings 300 is just a bunch of portraits which are not even include figures from all factions in the game (German and Japan are missing).

I usually go play Lone Fighter after I’ve reached 240 or switch to play other games. This is a missing potential here, dev team could create another reason to motivate people to grind something for in the late game, further hooking them to spend more time in the game. More in-game play times is benefit for the statistic data and marketing negotiation, right?

My initial ideas is:

  • 1 Gold order weapon as an additional reward for reaching 300 player ratings
  • Exceeded player ratings beyond 300 will converted into silver after the season ends, convert rating is up to the dev. This could be the secondary source of income to help new or old players sustain their silver financial.
  • 1-3 Veteran Boxes once every X player ratings after it exceeded beyond 300. My guess is once every 25 is reasonable, people love gambling anyway.

Share your thoughts on what reward you do you guys want it to be after reaching 300 player ratings, thank you for reading.

1 Like

They’re fine as is. Meaningless