I noticed that if you fire a bullet after an enemy has already fired at you, and he hits you, your bullet is deleted from the game, as if it was never fired. There are many occasions where I have fired point blank at an enemy, knowing where I fired should have at least registered a hit, but theyre invalidated because I died. this is very apparent when using smgs. please make a bullet fired last the full life of its shot. thank you.
Do you know what a rollback is ? … what you see is allready late to the action registered by the server … it happens on BF3 when u die behind wall it happens too on Enlisted and you know what ??? on Enlisted ITS WORSE … the netcode is pure bullshit a pure shame for a FPS multiplayer
There have been so many times where I’ve gotten a shot right at a soldier, only for it to immediately disappear as they kill me
In my opinion on enlisted it’s the least worse I’ve ever seen
Blind Fanboy … a guy strafing around a corner can kill you before you see an inch of him XD no … perfect netcode
How is that fanboy? It’s literally an observation. I’m not saying it isn’t present, but games like battlefield and especially call of duty had it worse.
Your internet is probably the problem.
Full optic fiber yeah probably its the problem ^^ thats funny …
or the problem is we cant see the ping of the payers and some of them dont hesitate to go on server with 300+ ping … and thats cause a problem