simple suggestion;
make lights effect ( such as bunker light, omni lights, etc )
not get destroyed or disappears when a rendinst get destroyed nearby.
because it’s really tiring having to work inside buildings or under ground in the dark and whenever i place a light, it will automatically get destroyed after that i either change a rendinst or destroy one nearby making everything dark again.
( i’m talking in the editor, i haven’t tested if they also disappear in multiplayer when objects get destroyed near by )
Video of the issue:
many if not all modders will be grateful.
thanks.