Make (Buildable) AA Great Again

Two-fold suggestion to revamp buildable AA guns and make them worth a darn again:

Implement proximity fuse munitions to AA guns in a way that actually works. The currently existing variable fuse munitions or whatever is in the game right now is useless. Rounds will still go right past an aircraft, or hit it directly without doing much of anything.

Separate AA build for high tier battles (BR 4 and 5) like what we have with AT guns. A universal buff to the only existing AA gun for each faction could have a negative impact on air play at lower BRs. So let’s separate them for balance’ sake.

More in-depth suggestions for new AA guns:

Soviets -

BRs 1-3 get the 25mm 72-K with regular fragmentation munitions (non prox)

BRs 4-5 get the 37mm 61-K with proximity fuse munitions

Allies -

BRs 1-3 get the M45 Quadmount .50cal
M45 quadmount

BRs 4-5 get the Bofors 40mm with proximity fuse munitions

Germany -

BRs 1-3 gets the 2cm (20mm) Flak 38 with regular fragmentation munitions (I believe this is the one already in game for Germany)

BRs 4-5 get the 2cm (20mm) Flakvierling 38 with proximity fuse munitions (The old AA gun we all knew and loved)
Flakvierling

Japan -

BRs 1-3 get the Type 2 20mm with regular fragmentation munitions (I believe this is the one already in game for Japan)
Type 2 20mm

BRs 4-5 get the Type 4 Twin 20mm with proximity fuse munitions
Type_4_20mm_Twin_AA_machine_cannon

MAKE AA GREAT AGAIN!

10 Likes

the AA in game are 20-25mm. They dont use proxy rounds. they are close range air defence

Proxy rounds werent until late WW 2 on bigger guns. Someone with more knowledge can chime in but Im pretty sure it was maybe used by the Americans on some naval guns late in the war.

Time Fuse is available in warthunder on bigger guns…But I bet it will be as useful in Enlisted as Warthunder (Not at all)…without laser range finding from better tech, It wont help much against fast moving planes

1 Like

And not one single soul in WW2 ever carried a Type Hei Auto or T20 into battle, but here we are.

3 Likes

Agree AA against new jet planes suck asf

Hell naw Even shooting directly them with an MG or sf to the cabin is more effective than the rubbish that AA guns are

3 Likes

None of these should get proximity fuzes - they could not fit in anything smaller than a 4.5 - 5" gun in WW2, then 3"/76mm by 1950, and 40mm rounds only in the late 1950’s.

But those guns did at least exist - small prox fuzes did not.

They were used in US 5" and UK 4-4.7" naval guns, and also by heavy (5.5" I’m aware of) land artillery by the end of the war - use by land artillery enabled much more accurate airbursts and made it a great deal more lethal vs infantry in the open, but was considered a security risk of the Germans capturing and back-engineering them until the Battle of the Bulge.

I’ve had no trouble killing Meteors with the German one - they fly nice and straight!

3 Likes

Don’t care. They’ve taken enough creative liberties, for the sake of balance, that giving prox to 20mm rounds would hardly be noticeable.

We have guys running around in body armor, spraying away with Fedorov Avtomats. Other guys spraying away with T20s and Type Hei Autos.

Half the Japanese BR5 lineup never actually saw a battlefield or, in some cases, even an assembly line. I think we can suspend our belief on 20mm prox shells.

Or we just give Germany their 88mm Flak guns. I’m sure nobody would complain about objective nuking AA guns.

1 Like

88’s as AA guns in game would be complete carp :fish:

2 Likes

Flak 37 is a testiment to this

image

1 Like

Yep - it’s a great AT gun, even comes with a timed shell so you can try it as AA and I believe people do very occasionally get kills with it… but this is a shedload better:

image

3 Likes

Well, than just add time fuse shells instead that are automatically timed to always detonate near the aircraft. Problem solved.
a4a4e709dab4f0e5003aaaa9bd928953

…soo…proxy rounds :stuck_out_tongue:

still not on 20-25mm aa guns (man that would be so broken OP)


I will be so disappointed if I go test AA against jets and its as easy as it was last time. They are already so Brain Dead OP vs prop planes that I feel dirty using them :neutral_face: :neutral_face: :neutral_face:

Proxy fuses were mid war onwards for the western allies, however it was top secret to the point that gunners didnt even know they were firing proxy fuses.

As far as Im aware, no one else used them during the war.

And they were used on 3 inch AA up I believe, I dont think there was 40mm proxy in WW2, but I would need to double check that one.

As for this suggestion, just no lmao, AA is already plenty strong already, the issues it suffers from in BR5 wont be helped by this suggestion since BR5 AA needs better slew rates rather than more dakka, as heretical as that is to say.

As a whole, to buff AA, I would re buff its damage vs infantry, 20mm AA should be one shotting infantry, it would make it far more common to be built, it would also be nice to either allow engineers on a mortar or radio team to build it too.

Perhaps you could have AA built at BR5 have an artificial buff to slew rates, horizontal and vertical to make it a bit more useful vs aircraft.

That or allow a class to have a heavy flak gun in the form of the 40mm or 37mm with a longer range lead indicator, the issue for the Japanese is that their only option is the triple 25mm because yet again, WW2 Japan made dogshit equipment and the 25mm has to be the single worst AA gun of the war.

An issue with the large calibre AA guns is that while you do get longer range from them, you get significantly less fire from them.

@AnIchikaSimp

1 Like

Correct

more or less 4" and bigger (US90mm and UK 3.7" AA used them vs V-1’s and seagulls). 3" didn’t arrive until after the war. I thought 40mm was not until late 1950’s, but apparently early 70’s is a more accurate time frame

1 Like

Another note - apparently 20mm proximity fuzes are not even used these days due to size - they leave no room for explosives!!

Also 3" was available/designed at end of 1944 - but not in service until new ships were built and old ones refitted - dual 3" replaced quad 40mm from end of WW2 onwards

1 Like

This thing is in the game files/mod editor

Truth nuke

1 Like

I agree that AA needs buffs but I disagree about proxy fuses, more cannons or mgs is good enough. Proxy fuses will just make AA straight braindead gameplay with no counterplay, specially on high/medium rof cannons.

1 Like

I’m not entirely against stronger AA guns at high tiers but adding proxi-fused autocannons to this game is goofy as hell. What next, Javelin ATGMs?

If you want stronger AA guns, just add mounts with higher barrel counts. I mean you already suggested the German 20mm quad turret.

BR5 AA+AT require 2loader, 1 aimer, 1steer, unbuildable indoor
:uk: 93mm
:ru: 85mm
:de: 88mm
:jp: 75mm


(from mowas2 wiki)

Okay, but in that case, remove the lead indicator.

If not, adding such things is just a waste of development resources. As current AAs are already very strong. And their biggest weakness is limited ammo reserve, not low caliber or number of barrels

1 Like