Make AI smarter

Will try to suggest something more constructive instead of “make it better, bla bla bla…”

First: Make it all the bots a unit, with it, I mean, make it chained, where one can’t be apart from the other, the exception will be the player.

Second: Self preservation system, specialty against MGS, if they get downed by an MG they immediately run to the nearest cover, if there is no cover, they hit the dirt.

Third: Cover system, the second only will work if you create an immersive cover system, sandbags, windows, wall, they will use these to hide against enemy, if the player or the order marks is inside a building, the bots will automatically take the cover and hold it, if the order is to defend or capture a point, they don’t stand at the center of the point without any cover, they will hide behind of anything that can cover them, a house, a table anything.

I know it’s easy so suggest and probably will take some or even a long time to implement, but the biggest differential of the game is the squad system, you guys could use the game “Company of Heroes” as reference, create a cover system similar,

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I don’t know if the 1st one is good.

2nd one is must have.

3rd one is already present in stalingrad and tunesia (although it still needs some work)

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