That’s an issue for basically every autocannon.
that happens already in game HMG MG AT gun tanks…
and 90% of vehicle mg
used to be able build on the roof of house and fire at tanks below
I honestly hate what we have right now I’d rather we have the old AA guns back because F2P players don’t have an extra slot just dedicated to hunt down planes it’s either tanks or planes and we can’t be both
Huh? Engineer squads can build AT guns and AA guns. They are F2P.
I’m talking about when it comes to end game skill pilots know how to avoid AA guns and you can keep spamming bomber raids and there’s not enough firepower there to stop it and F2P players Will be at a disadvantage when it comes to end game.
and the aa now vs then is dog shit old build aaa was the one on the back of the train
HMG has quite alot of rng spread so its not exactly a sniper unlike AA gun
AT gun, MG rarely see either doing it.
Tanks, sure do some grezoning. But because tanks do it others should do it too ?
Doesnt exactly make sense.
no cause it happens at all gray zone should be removed all together or damage and shooting disabled in it
Ah yes, good rtcw / ET style spawn killing.
Exactly what this game needs.
spawn killing is already a thing in game many and problem escort train the worst ass hat set up a rally point next to the spawn for our team and used it to hard camp us…
but if it was up to me any time you shoot some on in a spawn your squad is killed and you get two death tallies and they get the kill for it, but I’m a vindictive sob who see that kind of thing as going out of your way to ruin other people. And kill from grayzone git you kicked from match.
but no if the gray zone is removed it mean players would have to use there heads for more then filling a helmet to guard it from ass wholes.
I would prefer to have it you cant be hurt or fire from the grayzone and even spawned in you have a 15 second timer to get out after that reentering you have 5
So is this once again one of those “because tanks greyzone” others should be able too ?
Exception being that in 1 mode this is possible so same should be applied to others ?
Well I suppose that explains why you aint making the decissions.
Sounds fair, since in regular assault mode the defenders has infinite tickets and could easily push the attackers to spawn without a fear of loss due to tickets.
So far probably only remotely reasonable suggestion
Early war planes break appart like cardboard but some of the later ones are either tankier or so fast you barely have a targeting window. We really need higher caliber AA guns for engineer II and I have no ulterior motives (I won´t use the hypothetical high caliber AA against ground targets I swear).
I don’t understand. How do people who pay from premium have a specific advantage regarding AA? Are you arguing that only people who spend money would bother running Engineer squads? That’s the first squad I’d run.
Anyway, I think current AA is fine except possibly in Normandy where I’ve found it to be problematic at times.
I will!..but thats about all I want them for.
If AA gets too much Stronger, or goes back how it was before. There will be no fighter dogfighting anymore, just instant deletion from flying near the playfield.
I like having a reason to be in my fighter plane!
Its pretty annoying to have your prey or rate/scissor Duel ruined by some AA on the ground
Gun only fighter plane:
Go play War Thunder?
Go play War Thunder?
Go play Wa…
Ok seriously now, I get where you´re coming from. I personally don´t like playing tanks anymore because I feel like they die too quick these days. But this is an infantry focused game. The focus should be on the Infantry gameplay, not farming said Infantry in a vehicle or dogfighting (wich plenty of other games do already).
Id agree it started that way. But has clearly shifted to a more combined arms focus. They spent alot of time on tank mechanics and upgrades for example.
might have got better Bipods if they had focused on infantry lol. But we got tank optics and repair system
could say that about people wanting to shoot down planes from the ground
aa was used against infantry irl, i think reverting the shooting angle as it was in 2021 and allowing the aa to just shoot ap
ermmm. I didnt say anything about that. I actually agree with that (the removing arc restriction part).