This is the Moscow map. posted by u/HMS_Vladimir
How about making a gamemode, where a lot of the maps would be connected, and we could proceed to another location.
Heres this large scale invasion made with 3 maps. Kamenka river, Vysokovo village, Monastery
The red O is a defender objective.
The green O is a Last stand defender objective, where it will be attacked from 3 sides.
The pink X means a main spawn of an attacker, and defender
The arrow means an attackers direction of attack.
Let me explain.
There are 3 O, 3 X. - For defenders, on each 10 players are assigned, meaning you cant spawn on another X, unlesss your objective has fallen. In that case 5 players are assigned to the 2 remaining Os
If there is only 1 O remaining - the 20 people who have lost an objective will have their spawn pushed A lot further than the 10 people who havent lost their objective.
There are 3 arrows and 3 X - For attackers, on each 10 players are assigned, meaning you are never able to spawn on another X. If you taken your O, and want to support another 10 player push, youll need to walk a lot longer.
After the 3 O are taken, we move on to another map, after kamenka river - vysokovo, after it - monastery.
The green O is a last stand. There are no more retreats, brutal combat awaits form 30vs30. But some peoples spawn point will be assigned a lot further.
How rally points will work - You can use a rally point only if your 10 player assault team has placed it. If the rally was placed by another assault team, or defending team - you wont be able to use it.
Rallys will also be pushed back to minimum 70 metres from the Objective.
Defenders will have a total of 6000 men, 25 tanks, 20 planes.
Attackers will have a total of 3000 men, 35 tanks, 30 planes.
In this large scale mode, we would spend over an hour minimum, so this should be another MM option.
Vehicled like IFVs, halftracks, motorcycles, should become unlockables