Yesterday I got out my Soap Box and had a rant about the Ha Go, but after some sleep and a larger than usual does on my meds, I think really it’s the M13 that the issue.
I did just now have another Go, with the Ha Go, and put 8 rounds into a M13 in the Front and turret area and never killed it, before another one showed up and put a 2 second burst into and Blew up my tank.
The armor across most of the vehicle was 0.25 inches (6.35 mm) thick with a 0.5 inches (12.7 mm) thick windscreen visor
Even with the 47 mm on the Ka Chi, that I was using a lot of till 6 pounders started to one shot me left and right as people ranked up to be able to use them more often, it took multiple hits to kill the M13.
So, the take away hear is the M13 is out of place on the progression, as its very over modeled in terms of it’s toughness, ability to take hits and keep on trucking, and it’s guns are way to effective against the armor it’s directly pitied against.
So while it is clear that the .50 could pen the lightly armored Ha Go, even the slightest offset angle would dramatically degrade the penetrative power of such a light round, but in game this does not seem to be the case at all.
Such a light round would also not be able to deal such imamate and devastating effects to the vehicle either, the crew certainly would be vulnerable, but typically the Ha Go explodes in a couple seconds from .50 call’s penetrating the Ha Go.
The HE from the Japanese 37 mm and the 47 mm are also largely useless in game terms as well, you need to actually hit an enemy solider to hurt them with it, that and there AP ammo is as noted above very week.