I am fine with these changes to flamethrowers in general, BUT now, there are even less reasons to keep the Italian Folgore Paratroopers squad at BR IV.
First off, flamethrowers (from the crate) were/are the ONLY reason why this otherwise BR II worthy squad was pushed up to IV.
People argued that the squad gets 6 flamethrowers with tier 2 damage. That’s true, but still these guys get a hybrid weapon with tier 1 range and, more importantly, a smaller 100 units fuel supply each, which with tier 2 consumption only allows a few seconds of fire.
Meanwhile, the British Welgun squad and the US marines paratroopers with M1 carabine are both BR II, despite them both being able to pick up BR III weapons from their supply crates.
Therefore, in light of the recent nerf to flamethrowers, I propose to lower the BR of the Folgore squad at least to III, so that it is allowed to fight also in its original Tunisia theatre.
27 Likes
Seconded
Folgore are the only paras getting taxed by what’s in their crate, while others can bring gear from 2-4 BRS higher. And quite frankly…the folgore have amongst the weakest kits/crates (except flamers)
then there is everyone having access to up to 2 low BR paras while the pioneers of Combat paratroopers are left wanting
6 Likes
They should just get rid of para crates overall. Crates makes paras unnecessary powerful. They would be good enough even without them.
We don’t need super powerful versatile squads. But I guess it’s too late for that.
5 Likes
Agreed so we can at least bring them back to there native map where they belong, also might fix the accuracy problem slightly, high tier players without any other paratroopers still will use them probably if they dont have other paratrooper squads, but they wont be in Berlin and Stalingrad every five minutes.
4 Likes
Yeah, also that. Flamers aside, the rest of the equipment is nothing to brag about.
4 Likes
Imo the squad itself shoud be BR2 and the flamer should be aviable if your BR is 3 or more
6 Likes
Maybe you should apply that logic to all the other paratroopers then that would be okay
as long as its consistant.
Im actually okay with Para crate weapons being maybe 1 BR higher…because they are pretty limited and you cant have them all at once…But thats just me, and not necessary.
makes sense for elite paratroopers to be well equipped dont you think?
1 Like
All I care is that they somehow make it so we can only have Italians in Stalingrad and Tunisia. It’s breaks immersion a little if we have Italian paratroopers dropping in to defend Normandy and the Reichstag
If tweaking their BR is the solution then so be it
2 Likes
Just started playing with the Axis more and testing the OG-43 squad.
With its lineup, there should be zero reason why its not BR3. Its hopelessly outclassed in BR5 battles currently. Either add seperate BR3/5 loot boxes as other para squads and return it to BR2 or at MINIMUM, lower its BR to 3 so it has a chance to actually be relevant in battle.
This solves the Axis issue of not having any low /mid BR paras in one quick movement.
2 Likes
It is basically BR1 smg put on BR4 just because of 6 completely terrible BR2 flamers.
What a sad squad, ngl.
2 Likes
Additionally its assymetrical with Axis missing any low BR para capability, which hurts Matchmaking (esp if both USA & Soviets get dual para per player optimally).
Tbh, paras are just gimmick now. They have become completely obsolete after so many nerfs/bugs.
(I have no clue if extremely slow descending of AI paratroopers is intentional or just another bug.)
2 Likes
Apparently nobody mentioned it, but the flight time of the plane before the paratroopers jump is longer now.
1 Like
Yes, it is like that for at least 3 weeks already.
No clue where you got that idea. Theyre still meta, still the best premium to buy (beyond mech APC which is #2.)
In short para teams beat non-para teams. Nothing has changed (if para landing time helped with cap rushes)
1 Like
Lmao, they’re definitely not meta. At least not from my perspective.
What is the go to premium squad to purchase = whats meta.
Ie mobile infantry = paras/mech squads. Since mobility influences cap rate the most. Para flexibility only multiplies this.
Mech squads deff helped balance of para supremacy but theyre both just relevant now; vs one full year of para dominance.
1 Like
Yeah, because capping objective with one guy is effective. Since literally majority of times your bots doesn’t survive the drop, because they do descend so slow now.
There’s no way paras are meta. Maybe the Thompson 100 and Vickers are. But not because they are paras, but because they do have extremely strong weapons.
Marines, red barets, Japanese peras and so on, aren’t meta.
Paras are just gimmick now.
You are completely incompetent if you think paras are dominating like they were back then.
Paras are still a versatile tool (some are indeed stronger than others), they’ve just been toned down so that they don’t overshadow regular infantry as much as they used to.