https://community.gaijin.net/issues/p/enlisted/i/cDoERPpiTA2g
Looking at this feedback, why hasn’t it been fixed after 8 days? I think fixing this bug should be much simpler than changing the UI or something.
https://community.gaijin.net/issues/p/enlisted/i/cDoERPpiTA2g
Looking at this feedback, why hasn’t it been fixed after 8 days? I think fixing this bug should be much simpler than changing the UI or something.
It hasn’t been fixed for months. It’s nothing new.
I hope developers can focus on what players truly care about
you’re in for disappointment
“jokes aside,”
bug fixes can sometime take almost up to years if complex.
lol 8 days. i reported MM bug year ago on forum, this year on CBR, needed to call every dev on forum for it to be acknowledged and it was only fixed a month ago. i identified exact problem and gave them solution for fixing (introducing count players when joining MM queue) and this should have been 5 minute fix.
they still needed over 4 months after acknowledging the problem to fix the bug even with exact problem identified and provided solution on how to fix it. and this was critical balance bug.
their programmers have queue on bugs, without any triage system. so if this is something that can be fixed by some low level dev, this could be fixed fast, but if it is not and requires input from high level programmer, you could wait for months/years.
It’s worth pointing out that while some bugs can be fixed quickly or easily, they don’t immediately patch the live game once they’re done. Depending on the nature of the bugs, they generally wait until a large update to include fixes to streamline the patching process.
Cuz it’s irrelevant for the devs. Like this game.
This is a good answer.
Yes, including the bugs that your great editor writers can fix at their fingertips, in their spare time outside of work. that someone haven’t been fixed in many years.
There are even some bugs that require countless fixes, and some bugs that keep coming back to life after being fixed~
yes its insanely annoying that the box and the ai land on the selected point, but you land 25 meters behind