Lousy MP43

Make MP43 great again

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If you’re gonna play something else, then go play something else and don’t ruin the game even more for the rest of us.
And yeah, there are reasons:

  1. It has many restrictions and adjustments to make it less viable than the rest of the STGs. Nerfing it’s stats would only result in 2 things, those being making it barely usable and erasing the moscow axis playerbase.
  2. It’s classed as a DMR, it should follow the upgrade tree for DMRs.

Agree with your point, but tbh I very much prefer the Kiraly now since it appeared. Mkb has annoying scope and only usable in crippled sniper 5 men squads with no vitality. Sorry, a bit out of topic but I’d say new Moscow meta is triple kiraly assaulter squad spam

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And that proves my point over it not needing a nerf. it just isn’t the ultimate weapon allied main make it out to be.
I myself don’t have the Kiraly, but it does seem quite good.
I myself would say a better loadout than 3xKiraly would be 1xMkb and then either 2xKiraly or 1 Kiraly and either 1 Mg34 or 1 engineer squad though. Just to fit more situations and add a bit of flavour.

Buddy, I created two threads in support of reversing the changes with MP43.
It’s just that if you bury your head in the sand, sooner or later the problems will affect you too.
The example of the sniper mkb, is what is needed to prove the stupidity of the mp43 changes. you can’t have two identical weapons with different damage in the game, it makes no sense.
No one will go for weakening the mkb, so my argument is not dangerous to you.
I think things like damage and rate of fire should improve for similar weapon classes equally, otherwise it breaks the balance in the damage difference. For example Thompson without improvements 6.8 damage vs 8.0 for mp43 - a 15% difference. That’s less than I would think it should be, but it’s enough.
With upgrades, the difference is already 7%. That’s bullshit. The percentage difference in weapon performance should be maintained.
The sniper mkb is not a DMR, it is the same as an assault rifle, just with a scope. The MP43 should go back to the old parameters. This is an ultimatum, not a request, otherwise the game turns into complete fantasy nonsense. And the mkb example is needed here because they can’t be different at the same time.

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Could you PM keofox and ask himself to buff it? In russian of course

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Yes, reduce its horizontal recoil and muzzle flash plsssss Soviet sufferingggggggggg

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Yeah, but you don’t get how the devs work.
I’m also in support of returning the MP43, but there’s no need to say we want the Mkb to be weaker. Because then the devs will see it, make it weaker and say it was a community suggestion. The fact that noone supports it or that it’s stupid doesn’t matter to them.
And frankly, I care a whole lot more about the Mkb than the MP43, so yes your argument is dangerous to me as it has a chance to affect my Mkb negatively.

It is a DMR in game. Classed as a ‘semi-auto sniper rifle’, which this game’s way of classing DMRs. So by Enlisted’s Standards, it’s a DMR.

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In fact, I believe that improving weapons should not change the balance between the two.
It’s silly for ARs to get 10% damage when SMGs get 20% and 15% rate of fire. So unimproved weapons have one balance, improved weapons have another.
All assault rifles could get 20% damage and 7.5-10% rate of fire (let SMGs get more to compensate for less accuracy), but the difference should not be colossal.
As for Fedorov, in general if MP43 gets its old features and improved accuracy, Fedorov could be a little better too. It might pay for the extra damage with some loss of accuracy and 1 magazine, because right now it has the most ammo damage of all SMGs and ARs. For example, the Mkb 35 for the gold card for some reason has 100 rounds instead of 125, which is fair enough considering Fedorov’s already rifle caliber.
After all, the Axis has the FG-42-2 in Berlin, which performs better than the Fedorov objectively.

I wrote to one developer, but he did not reply. I will certainly try, but I don’t think it will work. It seems to me the best way - bugreport with the theme “balance in the characteristics of the weapon changes when improving”.
Obviously it’s wrong that when they improve a weapon, the percentage of damage and ROF changes.

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Obviously, the current classification of the sniper Mkb is wrong.
I would prefer to correct the MP43 and move it to AR and give it another magazine, since it is not at all clear why it has 3 magazines but not 4.

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And give it to assaulters then?
I mean, sure, I could deal with that. A sniper+assulter weapon.

Weapons in the AR class can have a sniper, why not(I mean specifically the sniper mkb in this case)? We have the mkb from the engineer in Stalingrad.
I mean, the current classification is objectively very wrong, since the mkb is more like an SMG.
However, its sniper version inexplicably does not have one magazine, although the developers assume that you will use it as an assault weapon.

Nah, ARs are basically all Assaulter weapons. So making the sniper Mkb be assaulter+sniper would be cool.
And I believe the mag amount isn’t due to weapon classification, but class restriction.

It’s an assault rifle. It’s a select-fire rifle chambered in an intermediate cartridge.

Yeah, though personally I don’t really care. You have enough ammo with large pouch anyway.

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seems like you are not a good player xD literally all russian smg are better than any german one and the ok the mg42 and mg34 are really good but so is the bren from the americans.

Sure you can. Different bullet for example. Which infact would make some sense considering that assaulter can have vitality etc etc but snipers cant, so if snipers have minor dmg increase due to different bullet or what ever, im fine with it.