LMG don,t need rate of fire, it needs more ammo

What makes a LMG great in this game?

Insane ammounts of Ammo. ( To better supress )
Low but constant rate of fire. ( To control the fire so you kill shiet )
And fast realod time. ( To make you ablle to fire even more bullets in the enemy )

if we see, MG34 is not something better that DP7. because in DP7 i have only 3 less bullets that the german conter part. and DP7 is very fast to reload ( For a LMG ), and has a realy nice rate of fire, that is fast enough to kill germans, AND slow enough to control the fire.

what i proposing, is to change the policy of mostrous rate of fire in all nations/Theatres, and focus in what a gunner need.

i see the MG15 something i never use in my life. because it,s 1200 bullets for second, what means i waste ammo. so keep smart, and know what we need.

also, like the flame trooper, Gunner should have a bonus in reload time, like 15 percent, since gunner weapows take ALOT of time to reload.

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working bipods
oh wait…

6 Likes

Better keep dreaming :nail_care:

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I dont want them to start changing weapon stats to something they never were. Mg 42 and mg 34 had high rpm in real life

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Nothing, they are shit.

Also they should add suppression to make high rpm MGs more usefull than just bullet hoses.

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Bipods are janky but I soldier on. Whenever I use MGs I primarily bipod

Seems like you have never used Johnson lmg.