Give light tanks better shells or remove the speed limiter? Since the only thing that supposed to make them useful is speed, to flank heavy tanks, but it’s currently limited to like half of it’s full potential.
I had a match where I just vibed in the Tiger, and Stuart spawned in. Poor thing dumped like 80% of his ammo, 0 damage. 0 damage. I didn’t even shot back.
This needs to be fixed badly, since atm heavy tanks just farm light ones and light ones can’t flank them effectively.
stuart has a useless 37mm that stops being actually useful once you go above a puma meanwhile the puma has a somewhat decent 50mm cannon that is perfectly acceptable against everything it is up against if the user has more than 2 iq to go flank it somehow.
fr tho we need larger zones to play around in and more open terrain to allow light armor to use their mobility for once