Level 10-15, already disheartened by the grind. Too much Gaijin in this game

This is a venting thread.

I’m not good at the game. I’m not calling cheaters. I’m not calling imbalance. I’m not calling bugs. I won’t pretend it’s someone else’s fault if I place more often than not in the bottom half of the scoreboard.

As such, my progression through levels is, by default, below average. I take days of playing to unlock a single campaign level, despite focusing on a single campaign (Normandy).

I also come from War Thunder. So, I know Gaijin’s business model.

I hoped that Enlisted would be better in this sense, I really hoped that, but unfortunately that doesn’t seem to be the case.

I was aware that F2P progress would soon hit a brick wall after the early levels. I was prepared to see that. I was also aware that premium contents would be ridiculously overpriced.

What I wasn’t prepared for (despite already seeing it in War Thunder, so I should have expected that too), was EVEN PREMIUM NOT BEING WORTH IT in terms of speeding up progression.

I stumbled into this thread: My Unreal Results

I see results of people scoring HUNDREDS of kills and assists, with premium account AND premium units, single-handedly carrying the whole team to victory…

…And such outstanding, exceptional performances, with all possible bonuses in game, were worth at best 28k XP.

This just broke it for me.

I used to keep suffering the F2P grind with the perspective of waiting for sales, then buying some premium squads to ease it up a bit for upper levels.
But now, by seeing how much premium bonuses pay off exceptional matches, I realize that even WITH premium squads I will never be able to score enough to reliably earn even just 7-8k XP per match.

I wouldn’t be paying to remove the suffering. I’d be paying to barely ease the suffering a little bit.

That’s one of the worst part with Gaijin games. You DON’T EVEN BENEFIT THAT MUCH from premium account/contents. Sooner or later (usually sooner) it comes a point where premium is no longer a luxury, it becomes a necessity just to keep yourself from drowning in misery.

I don’t even want P2W stuff, I’m fully aware that if I suck with a free bolt-action rifleman squad, I’ll still suck with a premium LMG squad. All I’d want would be to know that if I choose to pay, premium bonuses will compensate my mediocre results granting me a decent progression no matter what. But nope. Guess that if premium paid too well, then people wouldn’t spend more to buy levels with gold, huh?

To the “git gud” crowd: feel free to bash me. I don’t really care. I’m not asking to be handheld in game. I’m only advocating for a better economy, and for premium to be worth it.

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I find it interesting to read this to be honest.

Usually it is a different type of person that makes a post like this for a different reason.
You seem like a decent dude making a post about something that you wish would be different about a game you like.

I think you are right, premium does not give anything special or good. It makes everything double time, that is it.

I made good use of it for a month and grinded my ass off to get everything on a level that I dont have to worry about grinding ever again. I can just pick a squad and shoot stuff any day I want for free. I only payed for 1 month of premium and a battlepass because I knew I had a bucket of sparetime and this is a game I can do a deep dive in.

I finished the battlepass, bought the 2 extra slots for the gold you get from it. So I have enough flexibility in my teams that I dont need the 2 more from premium.

After this month, I will never get premium again. For what would I do it? I dont need double time on anything because I have enough to not have it hold me back. That one extra gun to max, meh that is not going to change my fun in the game. Premium is useless after a while and I find that a shame tbh.

Same with battlepass, what in the battlepass currently would you want when you have your favorite tank/plane on max? I would never get a battlepass again, hence I spend the gold on slots. Unless they drasticly change something about it.

Same with premium troops. They are all worse then most end game squads so they are a more fun way to reach end game faster. Thats it tbh. (since latest patch there are some cooler things then before that are different from end game, they are moving in the right direction there)

I was lucky that the game clicked for me, does not happend often with shooters for me. Must suck that a game you really like does not totally click with you gameplay wise.

TLDR: Spending money in this game is only making the grind to comfort faster. Thats it. Does not enhance gameplay at all (except the extra squad slots)

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we dont want or need 1 level per game of xp…

i usually get 20 to 35k xp per match with all premium stuff. its highly recommended but, costs alot.
that grants me 180k xp in less than 10 games. i could live with even 20 or 30 games per level. wouldnt bother. ther isnt much after level 15 that justifies the grinding imo.
i could live with f2p squads. but i did choose to suport and get something in return. (premium squads) since i see myself playing this campain for the months to come.

spending money gives advantages.

10 avaiable squads
premium squads with unique guns / vehicles
and grinding is super fast.

for f2p players that might be a diferent story-…

i m sitting here:


i guess i wont need nothing more with real money on this campaign. now its just pure fun times. i couldnt care less about the grinding of normal squads. all vehicles are max level . and f2p squads are as follow:


i would advice to get premium atleast for 1 month and grind the shit of campaign on that month. and live the rest of the game without the concern of grinding as f2p. 1 month is more than enough to be max level.

extra squads (10) are always a plus. but they come with a huge cost.

batlepass is a waste of money on current interaction. there is nothing there worth the money , even tho you profit 100 at the end of it (but, most of us will spend it as it comes.)

if you see yourself playing this game, premium time for atleast 1 month and extra squads will be always a must have… atleast its what i think… its the least i could do as a player is suporting what i enjoy atleast once.

I would say the current premium XP rate should be the standard F2P rate and premium be higher. Too fast is bad but so is increasing slower XP gains just to make squads worth it (gunner 2) with basic engineers or equipment slots. Remember these new squads dont even offer any new abilities. The time is not worth the reward at this point

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If you plan on playing a lot and want to progress; get a month of premium. It will pay for itself by alleviating frustration.

Unlike WT though… you really dont need much past the entry level squads. Semi auto rifles, explosive packs on everyone, smg’s, and engineers… the rest is just condiments.

The loss of two vehicle slots though (non-premium) that hurts. Anyone know if the premium bought slot persists when you lose premium?

The battle pass pretty much pays for itself if you are gonna grind it. Just dont spend the gold and save it for the next season. All the wpn/soldier orders it brings will make your squads so much stronger. Those orders are usable cross campaigns too.

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you keep them. its yours forever. they are trully worth but, expensive (10 slots)

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Sweet, the only reason I went premium this month was to carry a fighter and tank. Damn, trolling bombers.

Thanks!

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Grind is super easy even without premium,esp if you are decent player , if on top and winining offten then its even faster !.. We all had premium for 3 days , but even without that i allready hit max levels in campaigns with nothing to do and no xp gain !

yea this is the only pay to win thing and main reason to get premium !.. also they should increase vehicles limit to atleast 5 !

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just play for fun and dont care for level campaign

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I’m not buying premium time (yet) mainly because I’m currently still splitting my game time between Enlisted and War Thunder.

I consider(ed?) buying premium squads to get a permanent research boost without time restrictions, but overly inflated prices kept me off at least until we see a sales season, and the latest knowledge about results with premium keeps me off even more by making me think the boost wouldn’t even be worth it.

Good for you for being a decent player. Unfortunately I’m not, therefore I can’t relate to your post in any way.

It doesn’t help that, apparently, game parameters for score/activity calculations don’t seem to encourage my usual playstyle and tactics.

Not being good at reflexes duel and close quarters quick point-and-kill snapshots, I prefer a supporting playstyle. Wide flanking, building rally points and ammo crates here and there, harassing reinforcement routes with MGs.
I try to take part in points capping, but that more often than not results In my squad being wiped out in seconds by better/faster players (or they could even be bots for what matters, that doesn’t make a great difference).
The result is that, in general, I perform best (and have more fun) when I stay away from the brawl and set up a kill zone in front of me, to pick my kills from. Unfortunately, that implies keeping my distance. If the reward system is anything like in War Thunder, keeping distance means missing out a considerable chunk of the potential score, which is calculated when you are in close proximity of the enemy. Post battle results seem to suggest this is the case here too.

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Let me tell you that I was bad with bolt action rifleman squads. So I quickly went on assault and gunner squads, it was way better for me, I could handle games better. But later, I came back with bolt action rifles, and I was very good at it. I guess you need some time to instinctively learn these. Also, for exemple, I’m way better with kar98 than gewehr 30/40, so you may need to get guns you feel good with.

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To be really honest about this problem lets get back to WarThunder - Gaijin made tons of shitty decisions and commit very shady stuff in order to milk their game. Enlisted - in which I hoped - should be F2P WW2 game done right - instead we are getting totall ass in a start of unoptimised, unbalanced hot garbage to make us frustrated enough to buy premium - you don’t want to get one shoot by basic weapons - buy premium, you don’t want that shitty excuse of a tank - buy premium, you want to progress faster - buy premium. My advise - DON’T PAY ANY CENT ANY PENNY UNTIL THEY FIX THE CORE OF THE GAME. I saw people having issues with optimization, I saw people being insta killed with spawn protection on, I saw immortal enemy players and spawn campers in each bush and corner around it - is it really worth paying for this - MY ANSWER IS NO.

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I can grant you that spawn camping in Enlisted is almost non-existent compared to War Thunder.

Speaking of which, after more than 7 years of development, all the effort went into new shiny content, while the core of game modes is stuck at team deathmatch and capture the circle on the ground.

In Enlisted, at the very least, you don’t have to spend a bronze order to spawn again when your squad is wiped out.

(…Yet.)

Yeah I’m guessing they aren’t aware that people have LIVES and don’t want to spend a decade grinding for slightly better armaments. You can win almost every game with just the assaulter squads and good aim. Everything else is pretty much fluff and there to waste your time/money.

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UPDATE

In the recent D-day sales, I decided to toss in some of my GJN savings and try joining the premium side. I bought 1 year premium (it looks like a lot, but I realized that it was actually even cheaper than 1 year premium in War Thunder when it’s 50% off, so I guess fair enough) and the two BAR teams Normandy bundle.

So far I don’t regret that, since I knew what to expect. At least I FEEL my campaign progress being faster, because despite poor matches still netting relatively poor XP, good matches are when those multipliers really kick in, and I am blessed with those 10k+ XP results at the end (28k is the personal record so far).

I also MAY have gotten better at the game, because I appear to place more often in the top half of the scoreboard and/or win some extra awards.

Yet, my performance can vastly oscillate from match to match.

First and foremost, there are matches where regardless of the side, tanks and planes have an easy time raking insane amounts of kills and activity in general (hello, Airfield). Using vehicles in such matches is a guaranteed boost to activity, easily bringing extra rewards even in case of defeat… On the other hand, sticking to infantry there usually doesn’t grant the same sheer amount of activity, so tanking and CAS become just a better choice for brute-forcing my way through levels.

Another thing I noticed is, OTHERS’ skill appears to vary a lot from match to match. Sometimes I still get instakilled over and over from guys with endgame equipment (and therefore hundreds of hours of experience, I’m not complaining about equipment), other times I rock around shooting people down left and right with near impunity.
Also, it is not uncommon to reach the top 3-5 of the scoreboard, and see that the rest of the team scored a FRACTION of your activity.

This leads me to think that even in squads mode there may be matches where a good chunk of slots are actually filled by full-bot squads in disguise. Not that I complain about it, the weaker my opponents the more I can score, just an observation; hopefully that doesn’t necessarily mean that the playerbase is shrinking too much.

Tfw you’re finally kicking some ass in a game for once instead of getting ganked by the high level sweatys but then you just realize they are probably just bots and you aren’t actually as good as you thought.

Premium should grant at least 4x XP to make it feel like it’s worth it.

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Wouldn’t hurt to add some numbers. I’ve played around 900 games on Normandy. With an average game being around 20 minutes that gives approximately 300 hours. I have around 60% win rate and very rarely end up outside the top 3 or without a medal. And… here is the numbers.

300 hours F2P, 60% win rate, mostly top 3 and medals = level 28 on Allies and level 16 on Axis

Personally, I wouldn’t call it super easy. It’s a hell of a grind and requires completely no-lifing the game for months.

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Now that I’m lvl 26-27 and currently approaching the “end” of Normandy campaign on both sides, I guess it’s time to update this old thread yet again.

Since I bought premium account, started to dedicate most of my gaming time to Enlisted, learnt how to better farm XP (by using a lot of CAS and tanks, I admit) AND supposedly got a bit better at the game, with the last two parts contributing to place me usually in the top half of the scoreboard, the grind didn’t disappear, but at least I can say I’ve been progressing through levels at a tangible pace.

The TLDR is that, according to dates, by playing regularly with premium it took me two months to unlock (most of) the second half of the Normandy campaign for BOTH factions. Also, I didn’t spam premium squads excessively, since I tried to level up regular squads on the way.

In the latest days, I can grossly estimate my average progress to be 30k XP (or almost) per hour played. Which is actually not bad, since it means 6 hours or little more of playtime to unlock a new late campaign level (180k each). For me, this translates into a few days of “normal” gaming, which is actually reasonable.

Someone going full nolife tryhard mode could slice through more than one level per day.

So, in the end, it looks like @Shiivex was right.
Premium IS worth in Enlisted, and if you sum it to getting the hang of the game, you can progress at a reasonable pace WITHOUT worrying about other artificial choke points or resource drains being there with no other purpose than creating unnecessary “drag” to force you to spend more.

Which makes this game’s economy several orders of magnitude better than War Thunder’s one, SO FAR.