Lets try again - nerf soviet body armor, its OP and unfair and you know it

cause clan battles represent situation in game perfectly?
there are so many reasons why body armor is ineffective in clan battles that idk where to begin. here are few:

  1. if only one team had access to body armor they would have advantage vs US and german players, if both team had soviets they would be on same level and against japan they would be at disadvantage. this is only if we talk about SF rifles. body armor is ineffective against AR/carbine/MG, so against certain enemy loadouts they can easily be disadvantaged.
  2. high skilled players have much higher HS hit rate and body armor doesnt play the role there
  3. against everything non body armor fg42 and t20 are better rifles than AVT40.

also whole game is not BR5 nor is it fg42 vs AVT40. like i said before if there is imbalance in certain matchups they should be solved with those weapons and not by adding faction exclusive mechanic that affects a lot more than just imbalance of one weapon matchup.

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Kinda makes your argument relatively pointless, best of best the bestestest but no one knows them.

10 ? 1000 ? 100000000 ?

Doesnt change the subject to anywhere.

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differency in ttk is 0.133 beretta and 0.172 for pps
Assuming 100% accuracy.

You can notice this differency but dont notice differency between needing 2 shots to kill or 1 ?

Use moist nugget, it has 0ttk.

PPsh41 stickmag ?

Well l2p then ? Quite ironic that you cant play BR2 without wheelchair assists.

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you also forgot 10 extra bullets in pps.

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for this reason players can play for any faction. And most often they play for Germany. Even on Br2.

As well as visuals, controlability and everything else.

In general, this should point out very well how broken the bodyarmor is, If one faction is forced to use probably worst weapon you can imagine to compete with do-it-all pps & bodyarmor.

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In other words, are you afraid of disabled people in wheelchairs? Fine, keep being afraid.

Not really, im all in for equality.
So you being bad at the game should not grant you any wheelchair assists in the game.

Okay, so let me make a bold statement:

SMGs are the core infantry fighting power up in BR1 up to BR4, BR5 is the exception because of full auto rifles.

IF one faction has the better SMGs, the faction is unfairly balanced - unless there is a worth alternative in core infantry weaponry.

MP40 vs PPS is “more or less” balanced, because one SMG has the faster fire rate while the other has more damage - which means that there was special thought behind those weapons performance. Body armor makes PPS “effectively” deal the same damage as MP40 - now there is a performance imbalance - which however can be fixed by taking something else from Soviets.

Again, I never said that Body armor as a mechanic is bad, just the way it is implemented is terrible and is a direct buff to Soviets WITHOUT a price the faction has to pay.

To be fair, besides SMGs Germany absolutely has an advantage in gear that the Soviets lack - a BR2 semi auto, Soviets BR1 SMG is absolutely terrible, Germany objectively having better bolt action rifles - however these are overall minor things.

BR2 - BR4 SMGs are all vastly supperior to German SMGs, Kiraly at BR5 is arguably the only TT SMG that can compete with Soviet SMGs - however only thanks to its high damage which does not get changed by Soviet body armor, personally I think that PPSH is still the better gun because Kiraly really does have a noticeable kick to it, but since Kiraly reloads almost at an instant it can be shredd through hords of enemies. - that being said BR5 doesn’t really count because of Assault rifles.

So I ask, is it nice that Germany has MG34 at BR3? Sure, but does it matter when PPSH box has an effective range of over 50 meters where it lasers enemies to shredds and outperforms rifles?

Is it nice that Germany had VG semi auto at BR3? Yes, but this is a poor mans STG in super slow semi auto, while SVT is a working rifle that actually fills the role of rifle but in the end they still are only filler weapons for non assaulters.

Body armor greatly influences the usefulness of alot of weapons - while at the same time not really influencing other weapons.

While STG44 does not change in its bullets to kill, FG42 does get changed, you what I mean with all of this? Its effects are random and create too many weird balance shifts - which in theory wouldn’t be a problem IF said armor came with a negative.

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