Let's talk about the good old debate

What do you guys prefer? 1. Sprint speed or med pack use speed + run speed combo. 2. Explosive pack + AP mine combo or frag grenade + TNT charge combo.

Max throwing skill: Fire or impact grenade x3 TNT
Only children use skills to suppress reclining force (extreme statement)
As long as you have the loading and throwing distance, it’s enough

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med pack use speed + run speed combo.
It very useful when you are downed by enemy.

Explosive pack + AP mine combo
Explosive pack is useful against tank and infantry. While AP mine is some skill less stuff that you can spam everywhere to get free kill and annoys them.

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For the petk, it varies from unit to unit.

My assaulters will go with sprint speed. They assault. If they fall, it’s close to the enemy, they’re done for anyway.

Riflemen will use med kit usage speed. They are further away and have better chances to survive shots. Rushing with them isn’t such a good idea UNLESS they’re using SF rifles.

I don’t use ap mines, except 1 on engineers who build rp. To prevent lil cunts from mining friendly rallies. Rest is TNT. Always.

Note: my troops with TNT use regular or smoke grenades. No need to use throwable tnt with planted tnt.

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Vertical recoil and ads speed.

Large ammo pack

Explosive pack and AP mine

Vitality (if possible) or stamina perks

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Spoken like a true gentleman.

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Classic.

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I see.

That’s a strat.

This is how games are won

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