Let the rewards of players who persist in fighting increase as the number of deserters increases

Love that flame

Sadly i don’t have it

But well i way love more the swords decoration

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I agree. As someone who lately prefers picking the “Any Faction” matchmaking and usually end up in the worst possible games, I’m gonna be rich in silver :money_mouth_face: :moneybag:. (Sometimes nearly 8 out of 10 of my games are playing low BR Japan, please send help :skull:)

remove W/L% and do not let defeat lower your rank.

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What if I am being sent to Stalingrad/Rzhev with my Panther, where it didn’t exist?

I won’t enjoy my time, so I quit immediately.

I suffer if I stay, I suffer if I leave?

Why should it matter?

Fight your corner!

I play WW2 games for immersion and suspension of disbelief.

Panther in Stalingrad ruins my immersion and I don’t enjoy spending time like that.

We play games to enjoy our time playing after all.

Well its a team game. So its not only you who suffers, we all suffer. Stay in the match and lets suffer together mein freund :joy:

Sorry Kamerad, I have limited time for gaming and I want to spend my time having fun (Panther in Stalingrad is anti fun for me) :confused:

Multiplayer game is not all about you, nor any other single person.

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Then why does no one build rallies?

problem of desertion it’s about: horrible map designs,gamemodes most of times, it happen about team mates as well, why I should stay in a game I know I can’t carry when rewards are meh?

So I am against overly harsh punishments for deserters. What we need is to ‘alleviate the problem of deserters’ and provide enough compensation to players who are willing to continue fighting, rather than forcing people to stay.
I don’t like deserters, but I hate campers who are of no help to victory.