Let’s talk about April Fools’ Day from another perspective

In the past April Fools’ Day, developers let players experience “Modern Warfare”, “Lunar Special Operations”, “Walking Mech”, “Zombies and Demons”. These theme activities may not satisfy all players. But they are all very interesting, have different highlights, and include multiple creative and experimental expansion projects. Some “April Fools’ Day expansion projects” were not officially added to the game after the festival. But they provide some basis for construction for “custom mod authors”, other players and developers, rather than empty talk. Just like a valuable paper published in a top journal in a certain field. Even if there is no capital industry invested. But they all contain at least some attempts and breakthroughs in “science and technology”.
In another week, April Fools’ Day is coming again. But on the old schedule, there was a content scheduled from February 25 to March 12, which was erased for various reasons. (We all know some of the reasons) This project has prepared enough content, and its world view is a fictional, non-historical world line.
Some of the mechanism structures in this project canceled part of the new framework established in 22-23. Instead, it adopts an early mechanism structure that is more popular with players.

(*I can’t explain this project directly, at least in the English area. Even so, it may be closed by a staff member because of “content that he and his friends can’t understand.”)

This project has only two signs to attract players:
① Let the two old camps start a new battle on the old map with old weapons and old soldiers.
The two camps have no confrontational behavior in the past (except for the custom mode).
② The battle between the two old camps may be expanded in the future to obtain: new maps, new troops, new weapons, new vehicles, etc.

But as mentioned above, this project has only these two concepts to attract players. The other content is old content that already exists or has happened before. Not including more content that can play a positive role in the future.
I personally don’t want this project to be scheduled for the first holiday in April.
Compared with the previous April Fool’s Day activities, if this project is scheduled on April 1st.
If we compare this project to a paper, it will be a watered-down paper written by a community college student.

What do you think?
Do you want April Fools’ Day events to lead to us being forced to get more perfunctory behavior and placebos, as some recent cases have done?
@James_Grove @MajorMcDonalds

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Where did the battles between the Soviet Union and Japan go? It doesn’t seem like an April Fool’s Day event, although it’s foolish enough. I bet the April Fool’s Day event and its rewards won’t be satisfactory either.

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I want to believe …

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I thought we have already experienced April’s fools event this month…

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When it comes to DF and their nonsense I would say that’s almost technically impossible considering they’re struggling to just give Germany or Japan anything and all they can ever seem to do is just keep giving things to the Soviets and the allies and just ignoring the other camps because they know the other Playerbase is practically dying because they have been over saturated with best of everything.

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You are more pessimistic than me.

The preview file for a tank was indeed deleted. But in the editor, in the text library, it is still there. You can guess which one.

I’m not going to lie. I thought the last zombie event was really good.

I was tired of the completely unbalanced games. The event brought a mode that could be used in the normal game.

3 or 4 players against a horde of BOTs carrying out missions.

Now imagine that in the game.

For example, 4 players invading an installation to destroy a complex of V2 missile launchers.