Hey I know your trying to spice up the game with random objectives but atleast let the defending team know what the objectives are gonna be so we can atkeast fortify a location when facing onslaught
It should be random for the attacking team, but I think the defending team needs to know where it is.
At least, if the defense team’s HQ in the game thoughtfully selected the defense point arbitrarily.
Makes total sense…
At least until defending team have a grace timer or something to fall back and build, they should at least know where to go. I’m so used to some points that when I see I won’t reach a cap in time before it gets conquered, I rush back to the next point to defend it… problem is that sometimes it’s completely the wrong spot
And that’s not even the worst case.
I once rushed a freshly spawned defense point in Tunisia and spent whole minutes fortifying all possible entrances with sandbags, barbed wire and tank blockades everywhere, spending all the resources of multiple engineers…
…only to later realize that, in the hurry, I had picked the WRONG building, and the cap was actually inside the next-door one.
I think I reached my peak idiocy level in game that time.
Yes.
Both teams should know where the next objective is tbh.
But mostly Defenders to prepare the defence beforehand.
Also, I wouldn’t mind to have a coldown on the first invasion points for the defencive team to prepare defences for the first 30 seconds or so.
Yes. Keep the “gray zone” for the attackers for 30 seconds so that the other team can defend.