Let AI recognize & deal with Enemy Rally Points And Enemy tanks / APCs

Seems like you have never placed rally point to flower field in Tunisia or to crop field in Normandy.

It’s actually kinda hard to find such really point. Even if you’re close and hear the beeping.

This strategy is valid and worked for me many times.

Stop being so aggressive. All I am just saying that bots shouldn’t do job for players. Especially in matter of rally points.

Judging by the discussion, I guess it would be ok if:

  • bots destroy rallies on their own only if it’s <5m or 10m away from them
  • bots would destroy rallies if they are marked (also by a teammate)

Sounds resonable

3 Likes

i really don’t.

because i always put them inside trenches, ditches or houses.

and not a single time i had issues with it.

with this suggestion in mind, it would affect me either.

not really.

because apparently bad players ( which most of enlisted is made of, not a bad thing but ) can’t find it?

a flawed strategy shouldn’t primarily relay on your opponent being dumb to not hear a noise and shoot the general direction of then noise.

sounds more to me you want to keep ai dumb.

i suppose it was obvious enough.

well, serves me right i suppose to presume the least effort and bare ideas as possible.

but thanks for writing it.

I don’t want them to be better than players in such important matter like rally point is.
Otherwise we can play PvE instead.

No comment, you’re just toxic at this point.

or… the player can be " better " and know any " better " than placing a rally in the open.

instead of hoping for the enemy to be dumb enough to not destroy it.

it’s simply flawed on so many level.

you shouldn’t be rewarded by your laziness of placing a better rally.

on the other hand, AI should be better and act like players.

otherwise we keep playing our

speaking of:

at this point i’d rather that not gonna lie.

too many shenanigans in pvp already.

i’m sorry but i’m inclined to believe that someone failing to get a rally point in a corn field while that thing is biping around is, the definition of being a bad players.

toxic, or not.

1 Like

Lame argumentation

In that case we should remove all vegation from maps. Since bots can ignore it, players should too.

Then I would agree placing rally point on open is stupid :))

that’s called, prefiring a bush or firing in a general direction of where soldiers might be skulking about.

works every time for me.

even though, i must admit, bots can be better than i do when trying to do that.

this one below is one.

trust me on that one

you don’t have to agree to something just because it doesn’t happen on a regular as it should.

can’t say much beside you are lucky that your opponents don’t use grenades in corn fields when hearing a rally like i do.

but you shouldn’t be proud of it either.

because you are facing dumb players.

there’s no other way of saying that.

( even though, all of this scream to me of a child not wanting to learn anything based on lessons or previous experiences )

The difference is that I am speaking about rally point which have significantly lower profile.
And if you haven’t managed to catch exactly the moment when squad is spawning, you have no way to tell where the fck rally point is.
Because surprisingly, it isn’t shooting at you are so.

Again, you’re completely twisting a scenario that doesn’t match reality at all.

I guess in your world, taking advantage of vegetation is stupid and that’s where debate with you ends.

Nice, okay. Bye.

you can still hear them though.

and AI just like players, should destroy them if they seem them.

how is any of this hard to understand?

which i never even remotely suggested the AI to do the job for you.

only:

they will not become all of a sudden pathfinders, destroyers of rallies 'till the end of time.

i’m surprised how you think ais can even be capable of doing more.

soldiers that spawns from it do so though.

i’m not?

i’m being honest.

it’s… not stupid taking advantage, it’s stupid that it’s possible to do

i always have been the first to say that it’s dumb, and AI shouldn’t do that.

how is my fault if bushes aren’t " real " for AI.

i’m not the one developing them :woman_shrugging:

all i’m saying is, i do exploit that and slighlty feel guilty.

which has nothing to do with basic factions that ai should perform when stepping over a rally as this threads suggests.

it’s what i’m saying.

on the other hand, you can’t bank on AIs or players not shooting your rallies in the open because they are too dumb to find it or not being able to shoot it.

until next time i suppose :wave: .

Let ai put mines on rallys lol

2 Likes

Bad look for you, using that unsportsman like strategy. Booby trsping rally points is cheap.

an improvement over what we have.

from what part of stupidville do you come from?

make bots hack?

that’s a new.

HAHAHA
good luck.

a game that is made around ai and this one wants to remove them.

you made lots of progress since the alpha i see.

how did that turned out?

i have yet to see how.

all i’m getting, is that somehow people are even more afraid of bots than people.

that’s funny.

except, bots do not all the work. nor they should.

they just should do what players can do in a slighlty worse way.

yet you’re afraid for?

considering it’s going to steam, and had at least more than 100k players, the numbers seems to differ from your made up claim.

no. the stagnated playerbase it’s because of bugs and chicken level AI.

definitely not because of time spend behind Ais.

heck, it’s one of the main reason why people play this game.

ugh… no?

idk where do you get that from.

but once again, AI are part of the experience.

which people play because it’s essentially war thunder on infantry.

funny. but no,
if you red carefully it’s about taking what we have, and improve them.

to make them more realistic and challenging.

over… what we have now.

which in no shape or form it’s worse than what we have.

if anything, sounds like some people want play an easy game.

and we’re definitely better off without them.

heck, you have lone fighter if you desire.

one that doesn’t spout bullshits like you just did.

sorry.

1 Like

whoa whoa whoa WHOA I gotta go change pants

Every time I see you post, I end up liking you less.

Wym by that

*continues with made up claims

me about to ask his sources:

prolly him anyway:

sounds like a projection to me.

sure you don’t have to share more to the class?

because someone who holds the title of alpha member and asks after 4 years to remove AI i couldn’t help but laugh.

but sure, keep at it ken.

i’m sure that ranting about " wu hu bots too stronk 4 me " or how the bots should be removed will make you wonders.

2 Likes

you’re telling me what you think it’s happening.

it’s a different reality out here bozo.

which, do i really have to take the words of a clueless member inspite of:

opposed to half communit’s worth across multiple threads with often 60+ comments on each?

fat canches buddy.

sure sounds like it.

great.

yet you’re back on enlisted, complaining about AIs and how they should be removed.

laching out how " game dead ".

mh… what is it then?

because it sure looks different. and in line with:

2 Likes

… so your AI will keep firing at those sandbags until they run out of ammo.

How would you prevent this?