Larger custom missions won't launch...again

It’s a problem i have been encountered for days now.

Scene size: 1.1Mb
Navmesh size: 6.1Mb

Combined it is less than 10Mb so it should work without any problems.
In fact i could start it like 2 weeks ago with similar filesize. (But then it was bugged which was fixed today)

Mission in question: https://sandbox.enlisted.net/post/b7zr9FvolEcIhf8g/

After staring at the “Battle is being created” screen for 10 minutes it resets back to “Start the game”

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Interesting. Ill check it when will be at home.

Usually errors cause to infinite loading of the map or kick player when he tries to join match.

Are you tried to change server? Does other mods have such problems or only this?

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Are you tried to change server? Does other mods have such problems or only this?

Yes and yes.

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me with 7mbs missions: :upside_down_face:

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Ah damn. I didn’t note that you writed 10 minutes. I’m blind :frowning:

So… Maybe it happened because of NavMesh.
Yeah… Yesterday when I helped to someone launch him map in multiplayer… I note that some NavMesh generation may cause infinite battle is being created. But still didn’t understand why and how it happened. Maybe it’s because that some objects cause conflicts and/or many objects placed in same position.

Or it maybe because of some RI or other objects.

Old version of this map works fine:


Can you sent your map to private messages, please?

Your profile is private thus i cannot send you private messages.

You can unpack all sandbox vromfs.bin files with the unpacker btw.

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Damn. Still not possible sent messages. What the hell…
I checked settings and they’re enabled.
Anyways soon i’ll write to you.

Unpacker can do it?
As I remember it can’t.

Thanks for scene.blk.
I found reason… And it’s battle area.
But still not sure why.

The game doesn’t like mixing poly battle areas with Box battle areas ones? @Enginya can you confirm this?

Well… I first time I remove boxs and then poly battle areas.
I think your problem is here:


(2 points for team1 with p7—>p8).

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Seems work fine :0


(I just don’t have NavMesh).

And yeah. Please check private messages.
Your map have another problem.

Well…the poly battle area was the problem indeed, i mean the duplicate point.

It launches with navmesh too!

About edited weapons; I will take a look into that.

Thank you for helping me debug this.

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They should combine well, but poly battle areas really don’t like bugs in points setup.

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