It’s a problem i have been encountered for days now.
Scene size: 1.1Mb
Navmesh size: 6.1Mb
Combined it is less than 10Mb so it should work without any problems.
In fact i could start it like 2 weeks ago with similar filesize. (But then it was bugged which was fixed today)
Ah damn. I didn’t note that you writed 10 minutes. I’m blind
So… Maybe it happened because of NavMesh.
Yeah… Yesterday when I helped to someone launch him map in multiplayer… I note that some NavMesh generation may cause infinite battle is being created. But still didn’t understand why and how it happened. Maybe it’s because that some objects cause conflicts and/or many objects placed in same position.