【KV1 zis5/KV2 should go BR3 after analyze】

KV 2 is artificially buffed and has higher survivability so that it can fight in higher BRs.
if it had just the armor, it would be a “worse” KV1 that needs for ever to reload - but in return can fight higher BRs.

BR3 actually isnt any issue, however - again - KV2 can survive a couple of Tiger II shots right now.
This is a HP question - not an armor question.

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Funny how axis is supposed to be able to snipe turret geometry but USSR and allies mains keep crying that 80mm hull armor is to much and totally imba.

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read again, i am not talking about pen here…

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Oh so that’s why KV2 is always so resilient. I didn’t know that.

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do you mean tnt?

Yes
Even if you pen you maybe kill 2 dudes and turn the turret modules orange but thats about it. But USSR can 1 shot you anywhere.

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well, I never complained about that because i actually really liked the idea of KV2 being able to one shot Tiger II H - historically speaking Panthers and Tigers were very often taken out just simply be Soviet HE, especially at the end of the war when German armor quality got worse.

KV2 being powerful fits this logic, though people should realize that even IS2 HE took out many Panthers.

Still, it is kinda stupid how KV2 can tank more shots than other tanks, but I suspect this has more to do with “spacing” than with actual survivabillity.

Post pen damage in Enlisted actually creates some sort of area damage inside the target, which obviously has less effect when the tank has two times the space inside of it than other tanks.

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Well, I have to test some things in the game.

It even can do that ingame quiet easiely.

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well yes if hitting the turret, but even Panthers superstructure would crack when fitting the front plate.

Panther only has 16mm of top and bottom armor, the force of the explosion has to go somewhere…

Kinda sad that the 120mm used by the japanese cant do the same. It is even stoped by the 12.7mm of roof on a grant making it nearly immortal.

Edit: Or the Sherman roof that only is 19mm but somehow needs the exact pixel to be hit befor the 31mm of pen actually matter.

Well, I tested some things, if he doesn’t give himself an angle, you can easily destroy him from the front.
And if he gives himself an angle, he has signed his own death warrant.



Although the Soviets don’t really need this tank in BR3, I just hope they enable that beautiful event skin for the BR3 version.

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you need to test it when there is fully manned tank. killing tanks on range and in game is different. lots of kills you make on range wont actually be kills in game if you are testing shells with weaker postpen damage.

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On the battlefield, they are even easier to destroy, as it never occurs to most Soviet players to angle their tanks. :joy:

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Then they do it by accident when you actually flank their position.
It always feels terrible when you can almost get a side shoot onto the tank but the angled 75mm side armor does not allow you to take advantage of the enemy incompetence.
Even worse if you are in a BR 2 tank and this happens because it is so unforgiving unless you get a perfect 90 degree angle.

like i said it is about postpen damage(aka what happens after shell penetrates), not about penetration itself. so unless you are directly hitting ammo rack, it is impossible to predict how the postpen damage will be with shells that have weaker postpen damage. some may kill 5 crew, some may kill 1 or 2 crew etc.