Kikka flight model (PS5)

Something feels off, either the spawn speed is too high and plane suffers from compression and it is nearly impossible to pull up, you have to quickly pump the flaps (before you tear them).

The BR2 Zero can’t recall name , also suffers from this lack of maneuverability, for both the zero and Kikka for you to even try and turn on PS5 (screen joystick mode) you have to use flaps to pull up/turn…

This is not the case for either 262, which this plane was modelled on as far as I am told.

Anyone else on console able to confirm?

No one else?

I don’t play on console, and I don’t have a BR V Japanese lineup (I prefer BR III Japan, and I’d rather use my silver on the chests than buying another BR V loadout), sorry.

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On PC i didn’t really have an issue
You do have to throttle down a bit when diving though

Hi @Euthymia07 is there any chance you could ask the devs about this flight model, the fact I need flaps to gain any lift or turn, that surely is wrong?