Jumbo should be replaced with another tank

Most Jumbo drivers are not so savvy as to use the gray zone.
Also this is not War Thunder where you have to use another tank to destroy the enemy.
The most effective way to get rid of any tank, even an OP one is to bomb it. And in that case the Jumbos is just as fragiles as the Puma (or almost).

For sure indeed it is however the ones that are savy that can decide matches from the grey zones.

When a tank is not in the grey zone it feels more than fine to deal with any tank in the game. Quite balanced tbh.

Jumbo is no premium vehicle, so invalid point.

Hey at least I’m not the dumbass that thought the 503rd fought the Americans in Normandy , and oh if you want to throw insults around you’re both a 5 year old and have an intelligences of a walnut

Somewhat offtopic but how to measure the intelligence of a walnut exactly?

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Walnuts don’t have a brain so no brain cells

Walnuts have 2 parts, if you rub those together long and hard enough eventualy you might get a spark of sorts.

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You can spend money on it so it is part of the internal economy of the game. So the point is valid, removing things like that will inbalance an economy by loss of trust and thereby the unwillingness to invest again.

However it is forgiven, cant expect everyone to understand economy.

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May I quote Wikipedia?

In Operation Overlord, the invasion of Normandy on June 6, 1944, the unit was transferred to the command of 5th Panzer Army. On the launch of Operation Goodwood, the 3rd company, which was based in Cagny, Calvados, was destroyed in the preliminary Allied bombing, with impacts powerful enough to turn a 56-ton Tiger upside down. Only one Tiger was operational at the end of the day. During the first day of Goodwood, the unit reported the loss of thirteen tanks. At the end of July, the 3rd company received new Tiger II tanks, which were subsequently destroyed in the Allied aerial attacks, with only two brought back to Germany.

Idiot.

Oh and before you claim in that Operation didnt any Yankees participate:

While Goodwood failed in its primary aim, it forced the Germans to keep powerful formations opposite the British and Canadians on the eastern flank of the Normandy beachhead and Operation Cobra, the First US Army attack which began on 25 July, caused the weaker German defences opposite to collapse.[7]

So still valid point to add Kingtiger since it was still facing US Units.

Goodwood is where the 503rd fought
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And this is from the same wiki page you showed with goodwood, now I don’t know about you but that isn’t America at Goodwood, in fact this looks like the British to me. However panthers did fight the Americans in small numbers in cobra. So KT would be ahistorical since we only have American units and nice try buttercup :yawning_face:
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I cant count how many times jumbo survived rockets or bombs in their face. Also mortars in top of them, arty, and jumbo still parting, Gamebreaker.

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Seems like bad game mechanisms, not an overpowered and to be replaced tank.

See? The current bombs/explosions (except TNT) are in favor of infantry play, but I guess devs have a hard time making it effective against tanks while keeping it less lethal against infantry.

If for you think it is not be OP has 42% more body amour and more than 200% of turret amour of top enemy tank, and and 78% more body armour and 100% more of turret armour of top allied tan , please explain to me what means be OP for you. Immortality maybe?

You completely misunderstood that one. I replied to a post mentioning it survives bombs with another post mentioning Tigers were upside down because of big bombs.

So my conclusion was that regardless of whether it is a Jumbo, a Tiger or a 3m x 10 m steel brick, it’s not the tank that is the main issue if such bombs cause no damage, but the damage calculation system.

Original poster? :slight_smile: Sorry could not resist.

Well, you said literally " [quote=“115731380, post:33, topic:23133”]
Seems like bad game mechanisms, not an overpowered and to be replaced
[/quote]. Yes, could be game mechanics that jumbo or other tank survive aereal attacks, but that doesnt make Jumbo not be OP, it is simply stupid say the opposite.

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I know what I wrote literally. But what I meant is that I compared a Tiger that is toppled by a bomb in reality to a Jumbo that is not in game, and based on the listed issues, these in itself do not mean that a given tank is overpowered and is to be replaced, but that some mechanisms in the game are too lightly implemented against a tank currently. Might be intentional, or as I suggested, consequence of the attempt to protect the infantry.

Just check this out: I cant count how many times a wood hut survived rockets or bombs in their face. Also mortars on top of them, arty, and wood hut still standing, Gamebreaker.

Would you argue now that all the wood huts are overpowered in Moscow and should be removed?

I’m mostly playing infantry, and Jumbo is a one shot kill with a sturmpistole or TNT, if I get close enough, so my biggest trouble is not the Jumbo but the gray zone. Killing a Rhino is much harder due to its speed and willingness to run over me.

Yeah, i agree with you, but if you have german tanks and you see a jumbo… well, you waste your ammo, sometimes you cant even pen the sides. And AT infantry sometimes 1 hit jumbo, others you waste 5 rockets for norhing, same with TNT, that sometimes is 1 hit, others take 3 or 4. I guess that is influenced but what you described before about mechanics. :wink:.

I had never even try anything beside normandy, so the only thing i know that is unbalanced OP (that enemy has nothing similar, so became OverPowered) it is the Jumbo. Both factions has OP bombers (until some days ago), or OP LMG. Some units are better and are compensated by something else. But jumbo has close to doubble armour than all others tanks, it is simply too much

Win loss rate in Normandy is roughly equal so the campaign is balanced regardless of Jumbo.

How do you know that?

What is your experience on win rate for each faction?