As stuka was used mainly to divebomb, imo it should be made easier to encourage it.
When player deploys airbrakes and starts the dive (nose below -45°):
- plane does not roll or does it very slowly to make aiming easier
- angle of attack is displayed on the screen
I don’t know how accurate the dive bombing is in game right now (I could use replays but they are dreadfull to watch and I don’t care that much).
So maybe do some DF magic and make it so the closer to 90° is the plane, the closer to the center of the cross hair the bomb will drop.
Also allow us to choose which bomb to drop first.