Japanese aircraft carriers

Takeoff’s from these really need to be stopped. Since you start farther back from the point, and have to gain your energy and altitude, you are at a SERIOUS disadvantage. Enemy fighters know exactly where to go get you and you don’t even see them coming since your nose is pointed at the sky. How is this fair when everyone else starts in the air with energy and altitude?

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How about changing airspawn point 1000 distance farther and carrier remains the same :wink:

doesnt exactly solve this

It wouldn’t make that much difference…a decent pilot can just keep circling the aircraft carrier waiting to shoot down defenceless Japanese planes taking off before rearming. Either everyone is carrier based and they add AA on them to prevent this or else it is the equivalent as running a sprint but allowing Usain Bolt to be at top speed when crossing the start line.

1 Like

Just add an option to spawn on carrier and keep them in for repairs and alternatively get rid of the AA they have as it’s just crutch for pilots to run to.

Circle the carriers after takeoff while gaining altitude & speed.

And that’s where the already airborne enemy waits to shoot you down.