I've invested in this game and really concerned (long!)

I want see the Romania (my fav faction in HOI4)
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Exactly.

I was in fact THRILLED when at low lvl, I saw an end game enemy tank. It was exciting. And frightening.

I shouted in match to warn my team. Then tried my best careful approach to tnt it… and how rewarding that was!

David vs Goliath.

With hinted mm, that will be gone, which saddens me. Everything will always be the same. No reason to be thrilled seeing a high tier vehicle, because if you do it means you possess the mirror equivalent.

Fedorov vs mkb42h. Every match.

If that’s what players truly want, so be it :person_shrugging:. But I’ll miss diversity and surprise for sure.

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When you look at Moscow campaign, you really wonder what makes it unique anymore.

That’s why Tunisia and Pacific still appeal me. It’s more oriented Bolt Action and semi auto.

And I’m afraid this kind of thing will disappear with the new system.

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You can just use pz3j mp40 and kar98k and never see a mkb or fedorov again.
This is what the new system do (or how is promoted)

It’s my first main concern as well.

If mm place ppl against each other using THE AVERAGE MEAN OF A TOTAL POINT of used loadout, it should be fine, we will still see variations.

If mm place ppl using only the top rating of the top equipment piece, it will be everyone using identical meta stuff…
Aka assaulters, assaulters and assaulters always using the best possible smg, or lmg. Vehicles will always be mirrored as well.

Ppl whined for this thought. Mostly those too afraid to deal with difficult things by thinking outside of the box (or merely using tnt)

We will see :person_shrugging:

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Patience young Widow :slight_smile:

i do belive the changes will come for a better game. a ā€œsingleā€ queue to satisfy the masses with more humans on a ā€œbalancedā€ match.
i too did invest time and money. i have 0 concerns for what will come tomorow. i do belive its for a better game, not for everyone, but for the majority. imo …

lots of good feedback was provided, lots of nonsence feedback too. but its part of the ride…
lets see how this turns out.

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