It's time to set limits?

I would argue that that’s a problem for the tanks. I do agree that it should take longer to reload a grenade, but I don’t really know how long it takes for a soldier to fire off a grenade, take another one out, reload it, then fire it off again. Especially in a high stress situation. Also they’re supposed to be reworking the other explosives anyways. I hope they make them specialized instead of essentially having the Explosion pack as the only one needed.

Yeah the explosive pack is another problem, with the distance perk is even worse lol, i hope a better work now, but seeing what they did with the rifles grenades… well, idk…everytime we jump from one problem to another…

If I recall subject was does the GL require same kind of aiming as firearms as your justification was that automatic weapons does kill ppl as well.

And Im fairly confidental that it still, doesnt require same level of aiming as regular firearms.

Quite sure the AI rework has been suggested ever since the game was released.
So we’re looking at probably atleast of 1-2 years of work untill the AI is somewhat acceptable.

Or we can nerf GL’s, easiest way is to increase the reload time significantly. Takes about 3minutes of work.
Or go the long way and make animations of loading proper bullet in chamber in order to shoot GL, technically same nerf aka increase reload speed. Might take a while but most likely still far less than waiting them get the AI in acceptable shape.

yeah, lets just wait them to fix AI.

I never claimed it does, however someone who is efficient in both could essentially yield the same results.

I know, i’ve been playing since CBT in Moscow. It’s improved, but it should be a focus at this point to where it’s not infuriating instead of making new campaigns that further divide the workload of making new maps, and levels for 5+ campaigns.

If anything, i’d rather them make the game more realistic.