Currently all premium squads You can buy with gold only add up to ~267.455 Gold.
With 13.500 gold being only 99.99€, this is just 1999€.
Many people say each squad costs as much as AAA game, but You can clearly see that this money can only buy You half of one game on Steam
The bundled premiums on site are always on discount, don’t worry it’s legallish, and with that money You coul buy what? Steam deck with highest specks? Who needs that anyway.
Don’t forget You can buy them at 50% discount after a year, when new squads come out and have new mechanic that we can’t implement into old ones beacuse it’s work and we don’t do it.
And we get 12 more squads, they will surely be on lower side of prices, like 4900.
ps. I didn’t include Stalingrads squads, those are collectible, it’s only 19.850 anyway.
What they do soon, because they are ending weapon to give to premium squad and free squad each time, is, remove older premium squad, remake them adding enginer and AT-gunner, and re-sell them with a full price of 60€ as new shiny premium squad
They could also ask for 40 bucks for the unfinished core game and give these useless add-on squads for fckn free - because they are useless thanks to the absence of what some would actually call an AI
Fun fact: during alpha dev asked of enlisted need to be released as full priced game (one time purchase) or as f2p (live to service), people choice the f2p, now indipendentely how this choice im sure if enlisted was one time purchase game, it gonna have 45 full priced dlc now
A full price would have given them a proper amount of money to work with in order to work from milestone to milestone. Requirement: You have to go in investment in advance (work/money) - that’s where publishers used to help out, if not them, it’s venture capital.
They chose the variant of quick money but in low amounts. And now on a decreasing rate.
That’s the way how to block that way to finish a milestone that would have given trust in the quality of an early access title. In other words: They chose the downward spiral.
It’s possibly the weirdest thing to hear that developers ask the consumers about how to monetize their game. Absurd deluxe.
With the result that these payers are pissed about the squad mechanic not working at fckn all. Wasted money. And you as a developer would expect them to continue with premium purchases?
As I said, they smelled the sweet scent of money that’ll come fast and easy…not considering the consequences of it, that once you started to sell “PREMIUM” for an unfinished, fairly broken game will heavily backfire - always. This is simply betraying the customer that put a lot of trust in your work, investing solid precious MONEY into your ideas and promises.
You fail to fulfill your duty as a dev, you fckn bite the dust.
There are few games on steam like that, mainly they have some models licensing so it’s expensive.
Like train simulator selling each cart solo, get up to 8000$.
But this is on EA greed level, even then sims 3 and 4 with all dlc don’t even come close to Enlisted
Oh look keep expanding the game like they have do in the past 2y and only they play this game, realistically you need 3 months for full grind one side of moscow after that wo have the strengths for do the same in another 5 and half campaign?