Im working on a large scaled map thats somewhat DayZ inspired
And the one thing that would make it a blatant copy of DayZ is zombies
However
I doubt chasing random zombies around th 12 or so square km of Volokolamsk
I think it would be fun to have them scattered around the map
Im not saying they should be coming in at waves
But maybe they could be placed in certain interesting areas
And when players get near said areas
The zombies chase them
TLDR how do i make zombies target both teams and not come in waves
and not come in waves
You could set wave 1 zombie count to a high number, and then set the maximum alive zombies to like 100.
1 Like