yeah i couldn’t have worded more pourly than that.
sorry fellas.
but i was trying to say, i need to select parts of the map, unbake them, and move them around with the same distance / spacing and all of that.
which, i tried to do by selecting stuff and instancing every building.
but for some unknown reason it does not work on fences, or isoleted objects next to it.
( like, it doesn’t include them in the selection. and another issue that i have with that issue, other than being time consuming, is that when i have above 8k rendinsts selected my game freezes )
in the protocol editor / moon map,
i wanted to unbake the small city inside one of those shields with the plaza ( not the destroyed one in the middle ) but it has alot of buildings and concrete walls.
Making different type of maps forced me to come up with certain methods. One of them is how to get ALL the rendinsts (include fences which are indeed annoyingly small).
It’s simple though; Just create an oversized rendinst, press within and it won’t miss anything.