.... Is sad to see

i Will break My silence for this comment…

"7 Years and still Beta, and somehow that trailer looks better than Game looks today.
Historical Matchups with Campaigns, the realism, grit and immersive feeling.
Instead we get Halloween Hans and madMax Tanks

Hardly recognize is hardly an understatement"

… He, talked facts after all… And think that i was blind to reconize it before…

-you’d hardly recognize the old Enlisted

"No shit. YOu changed the whole concept of the game.
It WAS something new cool and promising, now you turned it into the usual casual nub game with no real care for historical matchups, Campaigns, Maps weapons and vehicles etc.

7 Years and you still in Beta…

7 Years anniversary and you throw us a generic grind event same like any event you usually throw.

with some bland PPD 34 and a Car, albeit nice addition but hey come on, this is really an underwhelming anniversary.

This is just another generic event.

A Anniversary would be throw us veterans of the Game some bonus or skins, or vehicles, special soldiers, Squad whatever, just for being there and supporting ur project as keeping it alive and paying for it. but hey gaijin huh

7 years and you still call it Beta and The Game is turning more into casual scrub party vs tryhards.
Squad based WW2 FPS with realism, Historical matchups and immersive strategic gameplay is what I came for and still hoping for… instead we get the ‘‘merge’’ with completely wrecked the game and turned it into semi-historical tryhard shitsoup…
Still hoping for better times though!
Shame on me and GL to you!"

…many…many…many facts…

You know the saddest of all??
The Game was promoted like this:

And if You look how the current state of the Game, he is rigth this is slowly turning into another call of duty vanguard but in some way even worse

Open your eyes and look in a detailed way… Is this… What we expected?

Me and probably the guy who Made that comment started playing this casino where You shoot each other thinking that it Would be an inmersive experience and at first it could have been… But slowly in the deepest hole it was turning into what we have rigth now… And keeps turning into a nigthmare…

Is sad to see what happened to this Game…

And You know?? The devs can make everything work propelly without any kind of wierd Bug, exploit or something similar

Historically accurracity is dead is just dust rigth now and a this point adding an alternate history non relationed to the ww2 (idk like medieval stuff, modern war, futuristic stuff) or Even fictional stuff is going to fit into the game any example? Take this :

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you could had at least the decensy of pinning or quoting the message you got it from.

so i’ll do that for ya:

by @Zepuoj


anyway, as it goes for the theme of the various messages,

in my opinion, it’s tad too much dramatic.

as much i seemingly " push " against people who are ( or appears to be ) HA hardcore / HA purist, this game simply ain’t it. nor ever was

people are often blind on purpose or have tinted glasses.

because i have been playing this game since the closed alpha back in 2020 and just like me, many could tell this game wasn’t historical of one bit right from the bath.
just realistic.

and i used to push for more HA drastic changes that quite frankly, 75% of the playerbase if not 90, wouldn’t even bear. so i just accepted it and moved on.

i “hate” to say this, but this game will not cater to the 15%. for those like us who wants a mil sim like game, or something more historical.

they simply wont.

because it would be quite dead and uninteresting. updates would be very slow.

being arcady and pushing for less historical things does bring in money.
and shifting to a more arcade ordeal does offer more opportunities and changes.

and to be fair, not many people would play for example, moscow 1941 against real players.
or berlin 1945 as the germans. or as UK in tunisia. etc,

it wouldn’t be a fun experience.
and it would take years if not decades to find a proper balance.

otherwise, take for example, japan.
it would be a skeleton of what it’s today.

HA only works for PVEs ( again, in my opinion ).

we’re kinda too far deep into the rabbit hole to change drastically this game too.
the ship has sailed.


with that being said,
i cannot stand developers for their false promises and acting like they never said anything.

such as, not being able to make historical games and the equipment selector that was promised over custom games.
nor the many editor and custom games feature and adjustment needed and promised again, by them.
it’s just a slap in the face for those who seek just that…

because custom games aren’t really optimized and don’t even allow to do what it implies.

and i cannot stand the recent fortnite looking skins.
much less the zombie tank IN THE BASE GAME.

HW event, is and was fine. hell, even needed.
because just like op ( from both this thread and the comment ) forget that mods exists too.
and aid to make this game interesting while offering more options.
which us modders, events are literally all we ever get when it comes to feature, assets, logic, and much more hidden to the common players eyes.

but agreed about the skins.
borderline cartoonish and not serious.
which again, fine to be used in customs or zombies, but not the base game.

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I didint wanted to annoy him since he is not involved into this conversation and all this opinión i Made is based on his comments and if he comes i Will ask him if he wants to be mentioned : )Text

The post (refered to, not yours) is made with denial, it should be the main picture for it on wiki.

We got marketing-trolled.
Move on like everyone else did.

Again, people are making the past better than it actually was.
The bots were dumbass and probably coded by Tesla or Ubisoft.
The gunplay was even worse because machine guns had even worse accuracy and otherwise still favoured automatic weapons.
Tanks camped in grey zones.
People spammed shit.
The server were garbage.
The MM was even worse because it had zero gear-based MM and 4/6 campaigns were dead and/ or heavily one-sided.
Game was still not historical according to its own standards.

I still love how the Jumbo, the M2, the P-38G, the Panzer III B, the BA-11, Italian weapons in Normandy, the Madsen, the infantry Springfield, the M24 Chaffee or the T-50 (one recon mission is not frontline battle) didn’t already made the standards dead.

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this is what some people fail to realize. there is so much more that goes into making game historically accurate then just putting weapons/vehicles that were used in that period(many of which werent even used in actual battles that represented old campaigns).

true. like i said above, weapons from same time period arent only thing that makes battles historically accurate. lots of things that would make game HA would severely impact balance in pvp games. some of those things are squad equipment composition, tactics, number of soldiers/vehicles etc.

think those promises were just pacifier for loud minority who opposed merge. sad part is that making this shouldnt even be that hard to implement.

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well, they do play a major role.

unless you actually want to go a step further, and lower the quality of steels for tanks,
implement an indepth and further injury mechanic affecting aim, speed of the soldier, or jam mechanics ( that was so cool… hope that they will bring it back for customs / editor. but… we both know the chances of that ever happening )
up to the numbers disparities of certain battles ( like for example, to popular disbelieve, the germans were actually outnumbering the soviets in stalingrad. ) or a more known case, no airforce on d-day ( beside few fw planes ) for germany + 40 vs 20 players on said d-day. no luftwaffe in berlin, and on and on and on.

but yes, other factors plays into it too

sad indeed.

yes they do, but when you had full squads full of fedorov and avs36 fighting against kiraly and zh29 in moscow, HA isnt really there. sure those weapons were used, but they were rare in reality when compared to everyone using it as meta loadouts in the game. i wonder how HA people would react when factions would be equipped by their HA normal loadout… you would just get loads of one sided games…

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This.
Enlisted is/was in a funny place where marketing is kind of a one big lie. They say things and technically deliver them but in a very underwhelming way you probably didn’t expext.
Simple example: “you lead a squad of soldiers”, more like a squad of lobotomised lemmings but the description is technically correct.
Another examples are realism and HA, read: no sliding and no pink anime skins.

Basically expectations inflated by marketing and cool promo videos vs reality. “Subverting expectations.”

So you either accept how the game is or… I don’t even know what.

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I mean, you are right.
But on the other hand KT in stalingrad or VS in tunesia just feel wrong.

that is why HA is almost impossible in pvp. vast majority of people didnt care about HA, they cared about having enough firepower to match enemy. on other hand in pve you could implement HA without having to put player in disadvantaged position.

Then why do we bother with stuff like nation equipment? Why not make it free for all so it’s balanced?

Personally I think that there is a bare minimum of HA that needs to be in the game. And everybody who doesn’t like it can go play cod vanguard for a great ww2 experience.
Questions is, what is this bare minimum.

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well from what i saw original campaigns were mostly HA regarding equipment(with few exceptions). problem started when they started adding loads of equipment past original campaign levels that everything started to fall apart. certainly some stuff werent there, but it was better for stuff not to be there and for game to be balanced, rather than have paper/prototype/obsolete/foreign weapons to balance all the stuff that was actually there.

i would guess it is all simply poor game vision from devs.

for me bigger problem is that most of the matches are just shit cause either my team or enemy team is shit and is getting stomped. simply it isnt fun. only way to fix that is to have SBMM or partial SBMM, but that would kill last semblance of HA cause they would need to remove faction vs faction MM to actually implement it.

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I don’t care that much about HA, but I care about immersion.
How I wish the game really made you feel like leading a squad in war, But it starts to be like a commercial arcade gungame with a little WW2 element.
We keep compromising in update after update, for balance, for more players… ,but in the end what we get is that they start selling fantasy skins, which are not even World War II themed, but purely from another dimension.
And the gameplay, mechanisms lack of rationality and too easy to abuse. Can you imagine how distorted and “un-WWII” the battle will be if Enlisted held a competition?
To me Enlisted currently fells like a Chimera with various traits but all underdeveloped. Surviving today due to temporary lack of really competitive products. Maybe the past Enlisted wasn’t commercially successful so they wanted to cater more to the masses. But it is obvious that they dare not make drastic and comprehensive reforms.
I sincerely hope that devs will re-examine what kind of game they want to make and fully develop towards it.

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Personally I dislike SBMM as it would turn the whole game into a sweat fest. And imo it’s completelly wrong direction of developing the game and is against it’s core concepts.

Why do people here write novel length philosophical poetry like Enlisted not being the best game ever is the fall of Constantinople? Games fine and many enjoy it

well at least it would be better than this

just screenshot from this evening and majority of games are like this. either overwhelming roflstomp where you cant see enemy cause your whole team is hunting enemy on spawn or games where i need to sweat ultra hard just to keep my team somewhat in the game that is almost certain defeat. at least with some kind of SBMM both teams would find battle enjoyable.

btw SBMM would be sweat fest only on highest skill level. on mid and low skill level it would remain rather relaxing experience.

this is maybe best description of enlisted. currently it is in limbo cause of indecision on where they want to take this game.

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Do you play on console or something? Even the bad allied teams I fight are still quite good

nah… PC BR5… this was EU in what should be peak time. BR2 is somewhat better. but this is not happening only on one faction cause you can easily get lots of veterans on one team and lots of shit players on other.

It’s cause people want it to be like something like HLL historical accuracy or post scriptorium HA instead people are like foaming from the mouth if something like a weapon the never saw combat gets added to the tech tree and bash or criticize them saying “wHeREs mY gUn” or “WhERes mY sIMiLEr cOuNTeR pArT” mostly the forum is full of hatred but really has great ideas for the game…if the devs ever listen and actually put effort into the game

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This isn’t true. All it would do is make the matches more competent. Imagine not being the only one building rallies, or even being able to not have to build one at all! Imagine being able to play your favorite thing that isn’t “meta” because the rest of team is on your skill level. Imagine not loosing a game where enemy forces have 1,000 tickets left still. Imagine not having a bunch of quitters because matches are more even. Imagine games lasting more than 10 minutes. Yes the enemy team will also have 10 players of similar skill, but 90% of the team is still bots! This game isn’t like traditional FPS competetive shooters. People want balanced lobbies whether you know it or not and would do a lot of good for the game. Noobs wouldn’t get curb stomped, close matches always feel better and have more of an enjoyable experience than getting steam rolled or doing the steam rolling fighting each other for kills. Lobby balancing is the RIGHT direction.

And you can definitely have both lobby balancing and faction vs faction match making.