To start this long-ass post I just want to say, that I love your game and I’m not trying to tear it apart. I understand that the game is still in beta.
The biggest problem I have noticed is that the Stuart vs. Puma fights is heavily one-sided. Stuart is great at anti-infantry fights because of the slower fire rate of the .30 cal and thus the much slower overheating rate of said .30 cal compared to the MG42. But when it comes to the anti-tank fighting, the Stuart stands no chance against the Puma or god forbids, even the Panzer 3.
Yes. You can do a lucky ammo shot but even if you somehow manage to hit the ammo storage, there is no guarantee that you will detonate it in one shot.
All and all I would like to see either a tank limit for the germans when facing Stuarts (only one Puma or Panzer can spawn at once against 2 Stuarts), or giving the Stuart APHE rounds/ increasing the post pen damage of the 37mm AP round or just giving the US infantry more potent anti-tank capabilities such as impact AT grenades or something similar.
Shameless plug time.
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Well… that would not be fair to the Germans and we would have the same situation on our hands. What would be nice is giving the Stuart or the infantry a way how to combat Pumas and Pz3s. Not downright deleted them.
Historically the western allies were always out classed by German Armor at every level … The only way they were able to overcome the discrepancy is with superior numbers and air power … 1 to 1 a sherman vs a panther or tiger is bad for the US … 5 to 1 makes things a little more even.
Dont really know how the devs could address this other than to put limits on how many can spawn from each nation …
The Puma is a easy kill when you learn where’s the ammo rack(just pump shots into it and worst case 3-4 hits and its dead). The M8 also is f***ing insane where you hit a puma with a HEAT round and it just… OOF’s