Invasion objective point cooldown for Attacking team after taking an objective/Defending team spawns first at the start of the match

In the invasion game mode, there should be a cooldown on taking the next objective every time the attacking team takes an objective point. The attacking team should be halted and not allowed to advance for a short period of time to allow the defending team time to recoup, regroup, and build defenses. Another improvement would be at the beginning of the game allowing the defending team to spawn in first with a time limit before the attacking team spawns. So that they can set up defenses before the attacking team starts their attack.

All of this to allow for the game to be more balanced so that the defending team has less of a chance to be steamrolled and for the game to not be won in 5 minutes which is never fun for both sides… I believe this would help a lot in terms of balancing so that game can be more even. but there is more to consider like during the cooldown deaths and kills aren’t counted towards deducting tickets so it doesn’t give an unfair advantage to the defending team.

6 Likes

The teams defending already got an advantage. You want more things like this?

2 Likes

Maybe ask your team to stop defending the previous objective since they weren’t capable enough to defend it in the first place. That’s the most case scenario why defending team is losing the next objective so fast.

2 Likes

Were are the AA gun? Only sandbag, noob

I actually somewhat agree with this. I don’t think the issue is my team staying at the previous point, I think it’s the fact that organized opponents can basically walk all the way to the next one and drop a rally point before defenders even move in.

I don’t think it should be a long delay, but 30s or so to allow the last defenders to die off might be good to avoid the worst rush. Alternatively, faster gray zones. It’s better to die in fog & respawn on point, than run a million km.

3 Likes

1663610447214623

AA nerf rn:

1 Like

That could be interesting. Allow the attackers to organize a wave to attack in as well.

I know nothing about modding, so how much could be tested with mod maps?

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We already do it all time, only rallypoint make the next wawe be instantly on the point

I remember confrontation game mode has a delay mechanic.

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It indeed does lol

One exp pack and poof all gone defenses are a joke. Normandy has this bad I used to place barbed wire but it does almost nothing because one of two things happens instant expo pack or dumb teammates.

It’s called Blitzkrieg!