Itâs like complaining that sniper is bad at CQC so we have to give him SMG. If you take wrong tools to wrong job itâs your fault, donât expect the game to compensate for your mistakes.
Devs said something like: âit was present in europe in that year so itâs enough for us to justify its presence.â
I donât agree with that so donât argue with me, argue with devs.
I dont think the devs has ever described the which amount of âhistorical accuracyâ theyr going to implement. And as this game currently is and has been by far more arcade game than anykind of HC historical accurated simulator. Id say no. Its not.
Due to asymmetrical balance the germans have the superior LMGs and thats the âstrenghtâ of german faction. So yea, so far this seems more like nerf Germany topic rather than actually being intrested of historical accuracy and even less of balance.
So theyr intention definitely aint to make a fully historical accurate game.
Yeah, its arcade game not historically accurated mil-sim.
I dont see you asking to nerf other weapons due to historical accuracy, just german ones.
Exception being the m2.
Its quite clear that its going to stay quite god damn far from the historical accuracy.
If it was the Idea, it would have been from the start more historically accurated.
That how ever doesnt intrest players.
Scroll up and you find your own post about the LMG suggestion thread. So your âbeefâ isnt exactly only with the 3 guns mentioned in this thread, rather with all LMGâs.
And the faction this affect the most is Germany.
I havent seen you post a single alternative for asked nerfs so yeah.
Balance > Historical accuracy
And what would they be ? ROF is currently the most important factor on automatic guns.
Stg44 ? So you would be fine with Stg44 that has 1200 rof ? Or are we nerfing the other guns that have high rof ?
Ur âsolutionâ doesnt seem to fix anything. But while weâre at it, if the automatics bothers you Just imagine them being bolt-action rifles. Solved.
No wonder your so against the LMGâs if your thinking the Bolt-action is good weapon due to best TTK in OHK setting.
Fine, stg44 with 1000 rof I can live with that.
Balance
FG due to ammo limitation definitely wont replace the assaulters SMG in current setting.
FG in LMG for obvious reasons is rather poor choice in current settings.
What it does is give option for regular troopers to fight in CQC rather than braid pubic hairs at the edge of map with bolt-action.
Sounds balanced for me.
I play mainly with LMG kiddo. And I can tell from experience that they are too good.
Rether idiotysm. MG are ment to be used as MGs and assault rifles are ment to be used as assault rifles. So why should we have MG used like assault rifles?
I sugested making it gunner weapon.
After making MGs MGs it will be good choise.
For CQC there is a thing called assaulter class.
If you take other class to fight in CQC and expect to stand a chance against assaulter, you are an idiot or a pro.
So
SMG limit range to 30m (due to small maps) cant shoot beyond that
LMG cant move while shooting.
Bolt-actions doesnt deal damage under 50m
Damn ur game sounds extremely fun !
And the trooper with FG aint better than the assaulter, he just haves fighting chance.
As you probably knew theres the cooldown on certain squads. If not, now you know.