Increase rally point building number per engineer from 1 to 2

To win games easily, at least two of your teammate must dedicate him/herself to build rally points. they are destructable easily, two guys must always circle arounda the objective and build rallies constantly. Somethimes 2 rallies are even not enough against an enemy who has superior firepower and equal if not more rallies as you.
Considering the fact that %90 percent of the time only 1 or 2 guys building rallies in your team, 1 potent player is not enough to win against tactical teams.
This will also increase the value of engineers in game

6 Likes

I think giving an engineer a limit of two could be very useful

1 Like

totally agree on berlin the russians are advancing very quickly and for the germans the time to reach the goal is already halfway.

I don’t think that giving players the ability to build 2 rally points each is a good idea. Normally I’m all for something that increases the strength of engineers, but rally points are a very delicate situation.

The thing is, I agree that more than a single rally point is needed to have a solid chance at securing a victory. The problem however, is that making this change is less likely to result in a manageable increase in rally points (one player each game setting 2), and much more likely to result in spam of rally points (2 players = 4 rally points, or 3 players = 6 rally points, etc.)
Why is this a problem? Because getting too many rally points quickly makes it nearly impossible to pull a victory against. If you cannot lock down kill zones, obtained by isolating troops through chokepoints, counterplay becomes basically impossible. While that might sound fun at first, stop to fully consider it. No defensive line will hold if put up against attackers with this capability. Overall, its too spammable.

HOWEVER, trust me when I say I hear your concerns when it comes to not enough of them being placed. I main engineers in my infantry squads, it can be infuriating. However, I think something that would drastically help, or should at least be tried before something as drastic as 2 rally points/ player, is to increase the value of rally points. Unfortunately a pretty large amount of the playerbase only does whatever will get them higher on the scoreboard the most effectively.
Right now, rally points only give 30 points per squad spawn on them, and last for roughly 30 or so spawns (until they break on their own). This seems quite low to me, considering the impact that they make on the game. 30 points is equivalent to a single kill, yet a well placed and well used rally point can make the difference of a win or a loss, and countless kills (or deaths) for a team. 30 points per spawn isn’t enough to make people that are concerned with points put them down. My suggestion is to bump this up to 100 points, and see if it makes a difference, and fine tune it from there.

2 Likes

30 point per spawn is IMO plenty enough. though i would love having the point bumped up, 100 is a bit too much though. IMO 50 is enough. also maybe increase the how many time the rally point can be used to spawn a squad. at some more intense matches, you will feel they ran out real fast. and now you’re screwed because everyone else forgot how to rally point.

i definitely don’t want a player can spawn 2 rally point at the same time though.

3 Likes

disagree

1 Like

NO, terrible idea.
Y want to put building of rallys to 1-2 players while right now its on shoulders of a team.
Y want to make some players to build rallys whole game, ITS horrible.

1 players shuldn have opotunity to win against tactical TEAM…
I even prefer to have some restrictions on amount of rallys that can be build at the same time (something like 3).

Half track mobile rally point.

It’s a double edge sword.

Because enemy team will have the same option to build 2 spawns per eng.

No thx.

3 Likes

what about build as many rally points as you want and divide by said number the number of spawns you get before it breaks, so two rally points means each only gets fifteen instead of thirty and three only ten each,