The PPSH box has semi auto rifle level disparity, While every other SMG in the game including the drum mag variant all have disparity of around 0.7. Someone commented saying it must be a bug in another post but looking at the data it’s not a bug that is intentionally set at 0.21. That’s more than likely because of pre-merge data, oversight or not it needs to be brought closer in line with the rest of the SMGs. There shouldn’t be a single piece of equipment in the game that’s got such a wide margin over other pieces of equipment of the same kind. That goes for any faction it destroys the balance of the game. When one weapon can clearly outperform other weapons from a different weapon classification that’s a problem and what I mean is a SMG outperforming assault rifles and semi auto.
How it would outperform is not through damage but by holding the same level of disparity as another weapon and outperforming in terms of fire rate, aim down sight speed, etc. as another weapon. Weapons that have full auto capability It’s not very hard to burst fire or double / triple tap to kill somebody at long range. When this happens this creates a dual purpose weapon that is capable of fighting in multiple categories versus just its own. causing people to gravitate toward that weapon as a “solve all” gun, This usually leads to disruption and oversaturation of equipment that is out of balance, I guess a simple way to say it is it becomes an meta weapon.
No dual purpose guns, They don’t belong in this game. An SMG doesn’t need to be on par with/outperforming a assault rifle or semi auto rifle, doesn’t matter what factions using it.
In the PPSH box case it needs to have its disparity tripled from 0.21 to at least 0.63. This way it can still potentially outperform many other weapons in it’s own category depending on how it’s used but not by a massive amount. I’m not asking for it to be moved up or down in BR, just to be brought more in line with the rest of the weapons from that type while removing its ability to act as a dual purpose weapon. This is in consideration to its shorter effective range, hence the slightly lower disparity compared to other SMGs. It would excel a little more with close range, But be worse at longer range as the weapon was meant to be.
That’s likely because of the broken matchmaking, if there’s not enough players it’s defaulting automatically to the old rules. If it can’t find anyone for ±1 it’ll default to the normal matchmaking. If it can’t find people there then it looks for all matchmaking for that faction.
This is another reason they need to publicly post player count for factions at that time. That way you know if you’re playing the bot faction or you’re playing a popular faction. This would go alongside incentivizing playing as a faction that doesn’t have a lot of players, hence join any team.
secret documents. What are Soviet soldiers armed with in the game, on BR5?
I told you, it’s normal. It’s normal not to know the history of the Kalashnikov assault rifle.
According to me, you don’t know history. I just told the truth. If the truth is inappropriate. Okay, I won’t bother you.
In November 1943, a competition was announced to develop an individual weapon for a new cartridge.
In May 1944, samples classified as an assault rifle were presented at the competition. Degtyarev, Tokarev, Simonov, Korovin, Prilutsky, Kuzmishchev and Sudayev took part.
However, on August 17, 1946, Aleksey Ivanovich Sudayev suddenly died after an illness, and further work on his assault rifle was finally stopped. In 1946, at the next round of tests, the project of M.T. Kalashnikov was recognized as the best,
In November 1943, a competition was announced to develop an individual weapon for a new cartridge.
In May 1944, samples classified as an assault rifle were presented at the competition. Degtyarev, Tokarev, Simonov, Korovin, Prilutsky, Kuzmishchev and Sudayev took part.
However, on August 17, 1946, Aleksey Ivanovich Sudayev suddenly died after an illness, and further work on his assault rifle was finally stopped. In 1946, at the next round of tests, the project of M.T. Kalashnikov was recognized as the best,
Developement is quite different from replacing.
So again, with your logic there was nothing in between 41 - 49.
Well no. Soviets wanted a even simplified smg which was pps.
Only reason ppsh41 was produced till the end of war was the factory 300 something that was specialized to do nothing else than ppsh and it wouldnt have been economical to shut it down or shift its production.
14 other factories how ever that produced ppsh41 from ~41 - 42 ? Were indeed assigned to other tasks, such as pps and various other things.
I also believe it’s just an oversight from the devs. But when OP says Papasha, I hope he only talks about br3 box magazine one… as the drum classic ppsh41 is in a good place imo, and I wouldn’t want it nerfed.
With fg42II (sniper) dispersion, I’d also fix the premium Gerat one. Feels like shooting a musket, how imprecise they are…
Not only that but each drum was handcrafted to fit in only a particular ppsh-41 it wouldn’t fit in other gun of the fallen comrade, that’s why they used smaller magazines most of the time.