Improving the rifleman - My bad idea do you have a better one




Ok i know its a bad idea but hear me out, weaponizing the flare gun, gas - smoke - white phosphorus rounds maybe even slug and buck shot,

Why to give the rifleman some closer to real medium range combat power before the assault rifle, that or give them some more carbine options other the M1 carbine in the US.

Everyone talks about the engineers, the tanks the flame throwers and machine gunners even the pilots and radio men, medics no one talks about the backbone of the army the rifleman,

I thought about giving them a sawed off or a mare’s leg shotgun but that wouldn’t be original, so if anyone has an idea how to make the rifleman more unique fell free to add it here.

they get access to SF ( Selective fire rifles ), SR ( Semiautomatic rifles ) and grenade launchers.

what else do you need them to have?

they are " unique " in their aspect.

heck, they could carry 2 types of different rifles if you even let them.

they are rifleman who could even become anti tank. ( give them an explosive pack, an anti tank mine/tnt, and even grenade launchers with AT ( for those who haves it )

or, grenadiers full greandes with HE grenade launcher & company.

the choice is there.

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you mean the level 2 rifleman has access to the rifle grenade, leaving the level one in the wind, the grenade launcher is a gold order rifle, Radio operators, flame throwers, and engineers all have access to SF and SR weapons, so outside the rifle grenade what do riflemen have.

they are rifleman who could even become anti tank. ( give them an explosive pack, an anti tank mine/tnt,
you mean like any class in the game

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All weapons are Upwards and downwards compatible for their soldier type. Squads too

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not at all.

the other advantage that provides, is to have more men in a squad.

AND, once you unlock rifle grenades, you can give them to squad Type I so…

and who is talking about the RMN 50?

literally no one beside you.

idk how you came to that conclusion, but that’s not an AT grenade launcher.

because i was clearly talking about the kar 98s, smle, springfields, mosins with the grenade launchers.

those grenade launchers.

because no other classes can use.
and beside that, 9 men folks in the squad.

yes.

but unlike other classes, you usually get more types I, II, III
allowing for more variety of equipment.

where no classes can have so much ordinance like riflemens in term of explosives capabilities. ( i guess technically the mortar squad, but in a different aspect )

and lastly, type I rifleman do not really need anything of unique. because soldiers in world war two for the majority were riflemens so…

i sense you’re looking for a hero shooting, which thankfully enlisted is… somewhat far from it ( beside the perk system. but more or less it’s somewhat character skills )

rather than getting stuff just because other classes do or a necessity.

i’m fairly sure riflemen are fine as they are.

heck, i run riflemen squads in berlin with basic weapons.
out of all campaigns.

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those are in no world grenade launcher’s, those are rifle grenades you need rifle and a blank, Separate grenade launching weapons and underslung launchers are grenade launchers

That would be the same things as calling any weapon that used pistol ammunition as a pistol, SMG and carbines,

and no i am not looking for a hero shooter, i just find it annoying that when i am forced to have riflemen in my assault and machinegun squad they seem to loaf around and grow mold at closer range

Secondly i am not just talking about rifle squads but the rifle class which become cannon fodder at close to semi medium range,

But thanks for all the info, i just find it would be nice to update the rifleman, would it be the end of the game no but it would be nice.

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Rifleman doesn’t need a chane imo.
It’s the whole game that needs a change to encourage more playstyles and make now niche stuff actually worth using.

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The only really unique thing about them is, as of today, HE-rifle grenades.

SF and SR rifles are available to other classes and AT-rifle grenades to bombers as of today.

Not really “unique”

I think they could use a bit of a boost to make them more competitive. However new weapons might even be a lame way to achieve this.

Why don’t we just make riflemen stronger by giving them more perk points, therefore being able to have more combos of stronger perks?

They are a chad class after all, so makes perfect sense.

Oh la di da, look at him being picky about words.

and having 9 men squad.

Yes, other classes can use SF and SR rifles too.

but… not like rifleman can.

mh. interesting.
i didn’t know that AT rifle grenade could be used by ATs.

doesn’t make much sense now, and most likely doesn’t make much sense after the merge, since those anti grenade tanks are still high tiers but. interesting nevertheless.

the more you know.

thanks for the correction.

although,

well, in a sense, they kinda are.

and at the same time, i don’t think they should stand out compared to others.

agreed.

they don’t really need to though, fairly sure they are great as they are.

heck, i’d argue they are somewhat competitive.

9 men with mixed grenade launchers and normal Garands / carbine do their job kinda easily.

granted, riflemen from others faction do not have such capabilities ( talking about semi auto rifles with grenade launchers )

but i’d argue germany has fgs ( which it shouldn’t ) as well as soviets with AVTs.

they definitely can compete. and having 9 of these folks running around with those weapons, i’d argue those can be competitive in the right hands.

i don’t think they need any more buffs as… on top of those weapons, they can also use grenades… even worse, backpack grenades.

EDIT:

i see:

well, 2 hours ago and when i made my comment i didn’t know nor expected that they would change that:

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correct.

an error from my part.

as much as i " get it ".

the rifleman is one of the most versatile classes. as it allows you to have a trooper with weapons for all ranges given the current preset.

and once again, i know i might sound repetitive, but they are currently the only squad with 9 mens.

which comes very handy as they also have other type of specializations available ( granted, not many, but still ).

you can fill them with almost what you want.

i just don’t understand:

what type of upgrades could you possibly do about them.

as a rifleman squad enjoyer my self ( without the grenade launchers, because those are skill-less in my opinion. even though you find them spammed left and right )

and use them on a fairly regular base, i just don’t see the necessity of improvements for one already somewhat all around squad.

perhaps that’s just my opinion.

but something that i would like to avoid, is making things even more powerful for veterans.

and after all, they are somewhat of a squad that you can either use for what they are, or ditch them

Those SAME rifles can be equipped to riflemen. You are aware of that right?

There are already AT soldiers in the game. Also, there are a couple GL variants that are capable of AT.

At this point Krieger, I would highly advise you to ask more QUESTIONS from fellow members, to see if you are missing key information, as some of your posts now seem to skip right over already existing things (which perhaps you might just not know about).
Heck, DM me and I’d be happy to help!

Sir, we already have an offensive flare gun, that’s the Kampfpistole, a piece of dogshite due how slow it is and how wack is its post pen against tank

wow that’s a flare gun to you, what’s a gun to you a 16’ battleship cannon

Doesn’t remove the fact it is a flaregun with other type of ammo

Ok i know it’s a bad idea but hear me out, --------------- so if anyone has an idea how to make the rifleman more unique feel free to add it here. (My own first post)
it’s just a conversation starter i wanted to add a unique weapon to the rifleman as anti-tank now has their own variety of rifle grenade.

Why do riflemen have to be more unique? They already get access to every type of rifle, including rifle grenades, and have an even spread of perk points. Every class doesn’t need to be hyper specialized to be relevant.

Personally I think it’s silly to give AT soldiers rifle grenades, since I could just replace my AT soldier with a rifleman if I wanted that, but maybe that’s just me. I think certain people overdo it with the rifle grenades anyway.

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the hell you on about? The Rifleman is the staple of the Squads, the others classes are specialists you call in when certain scenarios need to be taken care of.
The jack of all trades master of none, standard, ol Soldier with his Rifle.

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rifle man should be less viable then the other classes they were the base line infantry

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although the hammer aint nuthn without the anvil :slight_smile: