Improving suspended armament!

A very nice feature I’d like to see would be optional suspended armament and be able to choose payload. You know like WT has, to be able to load rockets or bombs, neither, and also choose belt.
I mean it makes even more sense to be able to change armament in ENlisted were we have combined arms Battles.

2 Likes

Yes, this sounds like a better idea. It would make using aircraft a bit more interesting since you can experiment in each match with your different bomb and rocket load-outs on the enemy positions. Plus, it would make players use some strategy with each load-out since maybe one load-out might have a heavy bomb load, then another layout. It would make people have to choose weight over maneuverability decisively!

1 Like

with your less 40 minute read time, you probably only read the news which is fine but you dont see the rest of the interaction.
Forum regulars post their negative feedback in News because most often that is the only place in which they can maybe get an answer, otherwise if nothing else than at least people that dont participate in game discussions hear about the issue which is why you will always see many many more complaints from forum members that support this game with their money, opinion, playtime and suggestions.

2 Likes

This is terrific, but will we also be able to drop/fire specific ordnance on aircraft that carry multiple types of bombs or rockets? Such as via a secondary weapon selector key like what we have in War Thunder? That’d be awesome.

1 Like

Ah, if only Darkflow cared about WW2 aesthetics…

silly fun does not matter, player engagement, retention, and spending is what matters. the world is full of fun and dead games for you to enjoy, i want enlisted to live not due.

besides you can pay to have your tank look any way you want within the games limited selection.

2 Likes

Love the changes

1 Like

Yes that just needs to happen. How can we Not have Camo on vehicles changing according to Map?
It’s jsut dumb as hell and lazy as F.
We have that system for Soldiers, why the hell isn’t it already on vehicles??
That’s Immersion, realism, Historical and fun, plus we would spend more on camo and customize for each Map type. WTF is there to loose here for the devs. It should be prio 1 at this time already.
Instead we get some dumb shit with light reflection on leaves… sigh

2 Likes

WTf you on about?
Able to customize Vehicles is fun AND Historical Immersion, and would add realism in Battles.

1 Like

We play this game for some sweet WW2 action, If you don’t care about history wtf you here for? go play fortnite

oh i do i will be clear
the makers of this came give two xxXX about fun
anything they add must
a add players
b add play time
c increase spending
you have to carort and stick them
you have any idea how much such a system would cost to implement
you would need either an ai system or b a huge list of options

i love history but i am a realist not a idealist

Maybe DF doesn’t have the know-how which BF devs had in 2002?

They somehow managed to have tanks have different colors on different maps:

image

3 Likes

yes bf mad by a plucky indie developer i wonder what happened to them

DF spends their resources on Chinese in Ardennes and Germans in fur hats in Tunisia

Instead of making Pz III always be white-washed on Moscow and Rzhev maps (they have the skin from Moscow) and always sandy in Tunisia (they have the skin from Tunisia)

And of course putting a balkenkreuz on the damn Tiger must require an AAA studio, DF can only port another origami tank from WT instead

5 Likes

The idea of randomly generated numbers on the turret is actually a really good idea, would love to see that.

4 Likes

Jezoes Christ, Its a fucking video game forum, behave yourself …

Keep it on-topic and the conversation civil and respectful.

1 Like

This is an awesome change. Hopefully the next improvement we see to suspended armaments is customization.

1 Like

as if nothing forbids you to build a machine gun nest or DShK on BR1

To be fair, pride ought to.