Improving suspended armament!

oh i thought this was about “using bomber and artillery separately” not the one about plane oh well

anyway i find it less effective for me personally but then again i suck at aircraft (cause most of the time i die or i cant use it)

either way have to wait and see i guess

You also had one life during WW2 and couldn’t respawn. Yet for gameplay reasons we can.
(Even though I had no idea how bombs were released – thanks for the info)

Don’t try to compare how many bombs are dropped at once with the inclusion of a German in fur hat in Tunisia or Chinese squad in Ardennes or imaginary tanks like HoRi “production” – these are not needed, just stupid.

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well, the D-9 premium is there :stuck_out_tongue: (kinda regret not buying it :frowning: )

p_47

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Nice, but still waiting for an option to choose campaign I want to play in.

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Yes theres one confirmed early war Thunderbolt captured intact, presume few other damaged ones exist; doubt it makes sense as a premium here, prob better options abound.

Overall this change is prob a +50-80% buff to aircraft CAS ingame, which is pretty strong. Hopefully allows some actually strong aircraft to be made available, like the F-8


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Agree with the Chinese and Ho-Ri. The game is kinda unrealistic. Like using Potez P.633 at Tunisia or French partisans at Pacific.

captured US plane

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But I also think that they announced that Chinese cannot get matched anywhere else than Burma.

No Pacific, no Tunisia, no Normandy.

So tecnically i can drop My whole loadout faster? Well usefull… When You are using planes like P-47… But thb give the same option to japanese and germans adding planes with rockets and bombs too

i’m not sure if it will drop faster you have to spam 8 time the key if you have 8 bomb. it’s a good point when you was dropping like 2 x 200 now you can make another pass but i’m not sure if it’s worth it with 50 kg or you are a god key spammer ^^

You can make longer drop but depend of the bomb you use you can loss in efficacity

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I dont think anyone wants P-47 for all factions or Tiger II H for all factions.
BUT suspended armament balance is something DF needs to work on.

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I’m the first who doesn’t want P47 for all :wink: just showing some captured plane don’t worry ^^
Giving separate key like WT to drop rocket and bomb in single or all would be better. it’s all or nothing as i’ve understand

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btw: reduce the motorcycle BRs to BR1.

  • currently they are still just worse APCs due to much lower power level and more annoying to use, but both is fine with BR1, as low power for the price of high mobility is a good deal there.
  • this way motorcycle actually become common in enlisted games and make BR1 an even more special environment compared to all other BRs.
  • nice historical accuracy addition, as motorcycles were very common on battlefields in the early stages of the war
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I don’t think they said this?

Would be cool but I don’t see how DF would allow players to choose maps/campaigns through squads like that

mg 34, DP, type and / or browning machineguns at br 1?

you’re insane.

" who could have guessed that anti tank grenade on rifles are worse than machineguns for suppression. "

literally what?
how can you compare bikes with apcs?
those are two different things.

bikes are more for shock troops and gets an actual engineers.
apc are just a mobile rally point with some weapons and a larger squad.

not necessarily better, just different.

which due to it’s weapons, they really shouldn’t.

br II is more than fine.

except, bikes were pretty much used through out the war in pretty much al battles?

if you really want to speak about historical accuracy, how about making it’s color neutral ( gray ) and remove the DAK insignias.
that way you wont have tan dak bikes in the middle of berlin or moscow/ardenne.
( as if historical accuracy is even a point of argument for enlisted in 2024… )

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as usual youre missing the point and strawmanning. wrongly applied insignia are neither my fault nor relevant to the correlation of BRs with power level/war prevalence.

also weapons themselves are not what creates BRs, but also how often they can be used per squad. a BR2 MG implies it can be used 3 times per squad on BR2. a bike only has 1 MG, making it much weaker, combined with the small squad size, making them significantly weaker than BR2 MG squads.

also you failed and making the connection that BR1 already has MG34s in form of MG nests by engineers, also an overall much stronger squad than bikes.
you can even build HMGs in low BR by playing MG squads without using BR2 MGs in on the soldiers.

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that’s very rich coming from you :joy:

but sure honey, got at it.

i’m sure you know better than everyone else :smirk:
( or rather, like you pretend to do for the most part )

that’s where you are wrong.

because you just implied that just because those were " allegedly " ONLY used extensively at the beginning of the war, must be br 1. for " historical " reasons.

yet in reality, bikes were used through out the whole damn war.

which as i said, historical reasons means absolutely nothing in enlisted.
otherwise the puma wouldn’t br II, the ppsh41 wouldn’t be BR III/V and on and on.

but i guess it’s easier for your kind to justify it and only apply " historical reasons " when those benefits you.

which it’s precisely why those are br II.
even a singular bike ( especially a mobile one ) outclass every other weapon of br I.

you just want more seal clubbing toys ( or rather, incentivize ).

stronger than bikes?

you’re just delusional at this point.

but as far as it goes, high rate of fires weapons with that larger magazines have no places in new comers matches.

hence, riders at br II are exactely fine where those are at.
despite your awful judgement and some rather weird comparisons.

p.s. as it goes for enlisted, where it truly matters,
bikes offers much more than just a gun. especially in mobility and assets. ( aka, the radioman and it’s fire calls, the at gunner ) engy and now, the new ammo box.

but i don’t expect you to understand beside funny numbers going up with a grenade launcher :face_with_hand_over_mouth:

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  1. the problem with your arguments is your understanding of game balance is not too highly evolved, making you overdramatize superficially strong things “oh no muh MGs be too stronkk” and heavily underestimating basic metrics like squad size and utility. by your own arguments engineer squads should not be allowed in BR1 as theyre too strong.

  2. mentioning bikes being very common early war obv refers to them being used in recon at the frontlines with them being replaced by armored cars/mechanized infantry later onwards.

  3. “muh seal clubbing”, every forumdwellers favorite buzzword. your clearly havent seen me playing in dozens of uploaded games, otherwise you would understand how ridiculous using this word in context with me is.

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