Improvement in the armor hulls

I believe that now, above all, the guerrilla squads have come to balance the complaints of many people regarding the gray zone and the marking of tanks. I believe the fairest thing now is to balance these AT soldiers who don’t carry with them a shred of historical reality, as they are capable of transporting exorbitant amounts of AT rocket launchers. Put yourself in the shoes of a tank commander whose objective is to advance across the terrain, facing enemy soldiers who carry a cursed 1kg grenade that blows up any tank regardless of where it hits, without needing a specific class. Engineers pull an anti-tank battery out of their pocket at any moment, plastic explosives in the hands of any soldier without the need for a specific class, planes that mobilize and reload every 2 minutes with half-ton bombs, reckless plane pilots using kamikaze tactics to destroy you without caring about penalties, anti-tank mines, and other ways to discourage you from playing. I must remind you that there are PREMIUM German squads that carry 10 units of Panzersfaust 100. It’s important to understand that historically, each Panzersfaust weighed around 6 to 7 kg.

Please, now that guerrilla warfare is in play, organize the game once and for all. I believe Enlisted is an incredible game with a lot of potential, but I feel like you only care about a specific audience.

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One thing is that Paratrooper can pick gears that can carry more ammo than those specific classes could, these are not quite right. Selected weapons came with full large ammo pouches just by clicking a crate, 1/10 Panzerfaust 60 Para - 1/5 AT Gunner, 20 mortar shells Para - 10 shells Mortarman, why Para have this privilege? They should also have loading time when picking stuff from crate, one click and then all 6 men are geared up is quite overpowered. Paratrooper can landed on where nobody could never reached + what privileges I’ve pointed above. One example situation is landing on the roof no one can access in Reich Chancellery map and pick 3 men equipped with sniper rifles with 10/90 sniper ammo. Barely nerfing by adding more time spend on plane during landing is still not enough IMO.

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